Digga wrote:With landing on high G planets,
this video shows a trick to it.
Seems he is using a macro to: Flight Assist Off / Thrust Down / Flight Assist On.
It certainly made his descent in a similar spec Asp far easier than I experienced.
I don't see why he would need thrusters down. It seems that gravity would pull him down. Maybe thrusters up to counteract the high gravity?
Anyway, how to 4D thrusters, rated for 473T max, lift an approximately 330T Asp at 6.72g for a weight of more than 2200T? I can see that at 0g you have no weight but still have 330T mass to overcome and get moving. But how does the extra weight not count on high g worlds?
I've landed the Conda on 1.35, 1.55, and 1.71g planets so far w/o any problems (and no more creaking & groaning). After I recalled the ship on the 1.71g planet, when I entered the cockpit it said the terrain was unsuitable and I could not engage thrusters. I logged out and back in. When I came back I was at 0m, gear up, and engines on. I just added up and forward thrust and "took off" w/o any damage.
