Me and the old Annie candy spent some quality time with the engineers.

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Psycho Cracker
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Me and the old Annie candy spent some quality time with the engineers.

Postby Psycho Cracker » Tue Feb 28, 2017 2:46 pm

corrosive shells on my 4A Multi, shield penetrative pulse turrets, 2 thermal round size 2 turreted multi, thermal vented S3 beam lasers and shield regenerating small hard points. I even decked out the thrusts so it would really look like my spoiler made her go faster. positive resistance all across the board and i still only have the light weight alloys. im quite pleased. she got me into the top 10% of the Rahu Bounty event with 21 million credits in confirmed solo kills.

as of late i have been giving lessons on how to use the engineers to new players and a buddy asked me why most of my stuff was still stock. the only reply i had was "ill be right back."

I have also decided to make some tutorial videos since i taught more than 20 people the basics and even technical things you can do in ED.
if anybody is interested ill make another General discussion post with links when completed.
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The hardpoints are as much a wepon as my hull. Do not belive me helpless until you destroy my thrusters and crack my hull.

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uvelius
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Re: Me and the old Annie candy spent some quality time with the engineers.

Postby uvelius » Tue Feb 28, 2017 7:19 pm

Oh yes, you can have a lot of fun with the Experimental Effects indeed. Some nice thingies out there! Phasing Sequence seems a bit ... pointless and Healers are god mode right now, and I don't know about Incendiary, but the other stuff is just nice. Corrosive on the C4 seems to do wonders :)

Oh and for those who don't care to cheat but want some extra boom, Overload Ammo seems not to vanish currently. Hopefully changed with 2.3.

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evovi
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Re: Me and the old Annie candy spent some quality time with the engineers.

Postby evovi » Wed Mar 01, 2017 10:14 am

I'd be Interested in the vids, whilst not a new player I've only
Just started messing with the engineers - currently unlocking the Sirius system to get me the invite - decent information is hit and miss on the forums - thanks :)

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charlie2alpha
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Re: Me and the old Annie candy spent some quality time with the engineers.

Postby charlie2alpha » Wed Mar 01, 2017 10:31 am

I only visited my first engineer 40 days ago. Now I have all of them except 2 unlocked and my vette fully upgraded. It can be done, but some tasks to gather materials are boring and become tedious quickly,
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evovi
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Me and the old Annie candy spent some quality time with the engineers.

Postby evovi » Wed Mar 01, 2017 10:47 am

charlie2alpha wrote:I only visited my first engineer 40 days ago. Now I have all of them except 2 unlocked and my vette fully upgraded. It can be done, but some tasks to gather materials are boring and become tedious quickly,


More so when I've been driving around a planet following ghost signals on the scanner - then found out there's a bug, but it's an Intermittent one from what ive read so fd deny its a problem :-/

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Re: Me and the old Annie candy spent some quality time with the engineers.

Postby uvelius » Wed Mar 01, 2017 11:19 am

evovi wrote:More so when I've been driving around a planet following ghost signals on the scanner - then found out there's a bug, but it's an Intermittent one from what ive read so fd deny its a problem :-/

Oh yes, the grind is unnerving, but worth it.
As for SRVs, try to find mountain ranges/hills, there you should get a decent spawn even with the current scanner bug -- and listen to it instead of looking, I found the sound usually leads to a real find. Though vice versa, not all finds seem emit scanner sound.

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evovi
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Re: Me and the old Annie candy spent some quality time with the engineers.

Postby evovi » Wed Mar 01, 2017 12:17 pm

uvelius wrote:
evovi wrote:More so when I've been driving around a planet following ghost signals on the scanner - then found out there's a bug, but it's an Intermittent one from what ive read so fd deny its a problem :-/

Oh yes, the grind is unnerving, but worth it.
As for SRVs, try to find mountain ranges/hills, there you should get a decent spawn even with the current scanner bug -- and listen to it instead of looking, I found the sound usually leads to a real find. Though vice versa, not all finds seem emit scanner sound.


I'll try ignoring the scanner and listen instead, I resorted to just driving around looking for the stand out sore thumb rocks to appear - so, very hit and miss

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Cmdr Kharma
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Re: Me and the old Annie candy spent some quality time with the engineers.

Postby Cmdr Kharma » Fri Mar 03, 2017 12:34 am

Well the scanner in beta seems like it might sorta be fixed.......
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Tor.....Hold on.......Tor.......Wait a bit.....TOR will you stop fecking firing.......Ok......Tor I know a therapist that can help you....... :D My Cmdr also has small feet

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*Al*
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Re: Me and the old Annie candy spent some quality time with the engineers.

Postby *Al* » Fri Mar 03, 2017 8:50 am

Cmdr Kharma wrote:Well the scanner in beta seems like it might sorta be fixed.......


Good news!

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evovi
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Re: Me and the old Annie candy spent some quality time with the engineers.

Postby evovi » Fri Mar 03, 2017 10:19 am

Woop!

1 hour to find 6 arsenic has to be a record lol


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