2nd & 3rd Thoughts on VR

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Roger Wilco Jr
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2nd & 3rd Thoughts on VR

Postby Roger Wilco Jr » Tue Oct 25, 2016 2:27 pm

So, I gave it one last try to get my throttle working before 2.2 dropped, with no luck. I'm still about 99% sure it's a problem with Windows and not the throttle, but at some point I may just need to buy another one, or maybe a new mother board... :(

Anyway, it was the first time I really looked at ED in VR for a couple weeks. In my initial impression, I was pretty disappointed at the dusty appearing layer, really noticing the pixels (SDE), and the limited FOV/scuba mask effect. I didn't remember it looking so "bad". So I thought I'd try it again on my 32" 1440p monitor for the first time in 2 months. That was really surprising. Sure, things looked sharper and weren't blurry around the edges, and text was easier to read, but everything looked so damn small. Even stations from a distance at night had that same shimmering effect that you see in VR, but it was because they were so small on the monitor that there were still aliasing problems. And trying to tailgate a patrol ship, granted w/o head tracking, was just a PITA and felt so wrong to try and get really close. And everything looked so flat and bleh. And seeing the desk and wall and computer and crap on my desk - just terrible.

It's hard to believe people go back to monitors after VR and say they prefer it because of the sharper graphics and what not. Getting the TrackIR working may have helped my impression, but I really don't see every playing this game in anything but VR ever again. And I think I'll do the same for other games. Like I never played Fallout 4, but there's supposed to be a VR version next year, and I think maybe I'll give it a go. I mean, sure VR has some limitations, but it is still so much better than flat, little (no matter how big or how many there are) monitors.

Hell, I may become a gamer again yet - because of VR. ;)
It's time to give this another go.

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Re: 2nd & 3rd Thoughts on VR

Postby Somerled » Tue Oct 25, 2016 11:05 pm

I hear what your saying.

I bought a Rift just over a week ago and I've thought about sending it back a few times because it's obvious there's still a ways to go in the development of VR. And, the fact that serious horsepower is required to make it perform to an acceptable level.
Plus, I get a bit of discomfort wearing the Rift due to having to wear glasses. I've made a small modification by adding some foam around the "facial interface". Got the idea from this https://www.kickstarter.com/projects/18 ... eplacement. It helps, but I can't wear the headset for hours on end. Maybe I'll get used to it or I'll buy a "facial interface" for glasses wearers from that site once the kickstarter is finished.

I have a 40" 4k monitor that makes all games look fabulous. But....

I can't bring myself to try and play ED on anything other than my Rift now, despite how good it looks on my monitor. Nothing can compare the level of scale and realism you get with 3D and 360 degree vision. Suddenly I'm looking for excuses to fly my Asp again. The views are stunning!

So, I'm keeping the Rift for now and I'm also looking forward to the Fallout4 patch for VR. I put a lot of hours into it and bought a season pass. Probably won't touch it again until the VR patch is released though.

Maybe I should consider selling my 40" 4k monitor instead :mrgreen: Maybe not, still need something to play Diablo3 on!

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Re: 2nd & 3rd Thoughts on VR

Postby GlobusDiablo » Wed Oct 26, 2016 10:54 am

Roger Wilco Jr wrote:...And seeing the desk and wall and computer and crap on my desk - just terrible...


Ah yes. The dreaded real world conundrum. :D
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