Captain Havok wrote:Hey guys (and girls), noob question because of events yesterday. I bought a viper (love this thing btw) and went to HRES for some hunting. Long story short, I wiped out quite a few cutters, pythons, cobras and several others that are considerably more combat capable (in theory) than my little Lunar Dawn (thinking that'll be her name). Is it the same case with you guys? Where sheer combat pilot skills beat out the odds for solo BH?
-Captain Havok
Yep the game scales a little funny when it comes to combat ships.
All combat ships with the same sized hard points are almost the same in combat, regardless of price. So price goes up as hard point sizes increases.
I´ll give a quick highlight on those i have flown so far.
Cheap ships.
Eagle: Maneuverable, Low Dps. Very poor Power Plant.
Imperial Eagle and Adder: 1 medium Hard point, One is faster and has better shields, other has better armor, internals and utilities. Same DPS. Poor Power Distributor.
Viper III: Fast, Durable, Crap Jump range, Low medium hard points have a hard time firing at the same time on target.
Cobra III: Better Internals, Nice Jump range, Flexible ship.
Viper IV: More Durable, Average Cargo Space, Good Jump range, Awesome hard point locations.
Diamond Back scout: More utility Slots.
Cobra MKIV: Slower cobra, can be more armored, same distributor so kinetics are a must.
1 million + ships.
Diamond Back Explorer: Nice armor, cheaper ship with 1 Large HP.
Asp Scout: Good class 4 Power distributor can sustain two class 2 lasers.
Imperial Courier: More Defensive and Multipurpose, if played right almost impossible to die in one. Only laser setup the class 3 distributor can sustain is 2 burst laser turrets on the sides and 1 burst fixed on the nose. (Unless you go for single beam laser and kinetics)
Vulture costs so much more. 2 large hard points. Poor Power plant.
The AI gives a pretty descent challenge on higher lvls, but is pretty lame at low ranks, don´t get used to the low difficulty of low rank pirates, and be careful when engaging high ranked AI, especially wing of ships. A lone Fed. Dropship is one thing, a Fed. Dropship and 2 imperial eagles is way harder especially if they are packing rail guns or plasma accelerators.
Thats why I mostly do combat in conflict zones now, because of the challenge is higher. If the conflict zone involves a Federal faction you will be facing Dropships/Assaltships/Gunships/Vultures and Federal Corvettes instead of the usual Python/Anacondas from Independent Factions.