One Jump Wonder Sidey

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Nethaufer
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One Jump Wonder Sidey

Postby Nethaufer » Sun Feb 28, 2016 6:38 pm

So, I was playing around with Coriolis.io, and managed to make a build for a Sidey that would jump 84.88 Ly, but use up all of its fuel for one jump. Have a look here: http://coriolis.io/outfit/sidewinder/04 ... =.Aw1-EA==

Also, try and figure out how I managed to make it so it could do that.

(Didn't know if I should post it in Off Topic or here, so I put it here since it is technically game related)
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Re: One Jump Wonder Sidey

Postby Icpmcp » Sun Feb 28, 2016 6:45 pm

Nethaufer wrote:Also, try and figure out how I managed to make it so it could do that.



You edited the source code thats how
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Re: One Jump Wonder Sidey

Postby Nethaufer » Sun Feb 28, 2016 6:46 pm

Icpmcp wrote:
Nethaufer wrote:Also, try and figure out how I managed to make it so it could do that.



You edited the source code thats how

Close, but no. Didn't muck around with the source code of the site at all. I honestly have no clue how to do that, either.
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Re: One Jump Wonder Sidey

Postby Roger Wilco Jr » Sun Feb 28, 2016 8:14 pm

7A FSD in a 2A slot. I guess that will do it, but I have no idea how you did it.
It's time to give this another go.

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Re: One Jump Wonder Sidey

Postby TorTorden » Sun Feb 28, 2016 8:51 pm

My guess is the import/export feature.

And that the modules class check is only run in the site and filtered for selection on the site not when loading in a modified import.
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Re: One Jump Wonder Sidey

Postby Nethaufer » Sun Feb 28, 2016 9:08 pm

TorTorden wrote:My guess is the import/export feature.

And that the modules class check is only run in the site and filtered for selection on the site not when loading in a modified import.

Pretty much yeah. Except I edited the URL. The bits that get added after you change something all correlate to a part in the list. I found out that while you can't select something that doesn't fit in the drop down, you can add it in through the URL. Utterly useless, but I got a chuckle anyway, and I wanted to share it.
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Re: One Jump Wonder Sidey

Postby TorTorden » Sun Feb 28, 2016 9:33 pm

Ah never looked to hard at the URL, just assumed it was a reversible Hash or some other list of shorthand. The import/export is straight up Json I believe.
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Re: One Jump Wonder Sidey

Postby DragonSoulSong » Sun Feb 28, 2016 9:35 pm

Nethaufer wrote:So, I was playing around with Coriolis.io, and managed to make a build for a Sidey that would jump 84.88 Ly, but use up all of its fuel for one jump.

But wait, the rabbit hole goes deeper yet. XDD
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Re: One Jump Wonder Sidey

Postby TorTorden » Sun Feb 28, 2016 10:11 pm

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Hey I'm Thor -
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Rule 1: Pillage. Then burn.
Rule 2: No such thing as overkill, as long as there are reloads.

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Re: One Jump Wonder Sidey

Postby Nethaufer » Sun Feb 28, 2016 10:59 pm

Maybe if engineers adds the ability to get a bit more oomph out of your stuff, we may see stuff more like that in game, and not just by fooling the outfitting site?
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