Xebeth wrote:10% to combat Elite, I think I may have repetitive strain injury
Yea.....Like that's from playing the game......


Xebeth wrote:10% to combat Elite, I think I may have repetitive strain injury
Loriath wrote:Had to move on from Xevioso as the bounties on me were running a little long. Will return in a few days to pay them off.
Meanwhile we found a nice planet with a good base with a black market and a lot of poi"s to clear out. Need more time there to really exploit the fun.
Cmdr Kharma wrote:
You forgot to mention the mining facility halfway up a fecking mountain.....That was fun......
In another one a mining fragment exploded out of an extractor and virtually went into orbit....But come down on the top of Loris ship and promptly started taking the shields out......
Various ingenious ways of getting Lori onto the top of his ship were tried so he could scoop it....Cobra ramp is a good one.......
But unfortunately whilst we were fooking about it took ALL the shields out....So Lori had to board and flip it off......
Also Cobras need brake lights to stop (so called) pilots ramming them at full speed when someone stops to admire the missile trail that has just passed within 10m of his left wing......
Flying with psychos is bad enough.......Psychos with missile racks takes it to a whole new level.....
Black Rose wrote:I made Baron rank today and bought my Imperial ClipperThe game allows a player to set gender in the options yet all the titles are male oriented. So I named my ship for the female title of the same rank which is Baroness
Here is the Build:
http://coriolis.io/outfit/imperial_clipper/26A6A5A5D6A5B4C1e1e7i1b000l04044k055d5d022t2f6b.AwRj4y1Cg===.Aw18aQ==?bn=Imp%20Clipper%20Shield%20Tank
I also ranked up in combat to "Dangerous"
Falcon_D wrote:Hello,
Finally managed to make enough money to buy a Corvette and outfit her with 7A prismatics. Still a long way to go before she is ready to leave the docks. Just wanted to get the PP stuff out of the way. Will introduce her when she is ready.
Went to the CG at Dak with Lady Jayne to do some weapons testing. Some findings:
1. Elite Imperial Cutters are a pain to take down. Went through half my multi-canon ammo just for 1 ship. Fixed beams on a Python, not so good. 1 C3F Beam + 2 C3G Bursts + 2 C2G Multis.
2. C3G Beam + 2 C3G Bursts + 2 C3G Pulses. Not too bad. Kind of works. Takes ships down a bit faster. Seems to do a bit more sustained damage.
3. C3G Beam + 2 C3G Pulses + 2 C2G Bursts. Not as good as option 2.
4. All pulse. Seems bloody good. Even when my Cap is depleted at least 1 of my C3G pulses is still firing. But by this time I was only fighting the smaller ships, the instance didn't seem to spawn Condas or Cutters.
5. The Dakshmandi combat zones are bugged again. Hi CZ ran out of red ships. Low CZ ran out of red ships.
Oh well. Back to trading to Elite.
Have fun, fly safe. o7
P.S.: What's with all the PvP in Mobius last weekend? Server down so people venting their frustrations?
JohnLuke wrote:
Welcome to the Corvette club. Congrats!![]()
After much tinkering with loadouts, I found that all gimballed pulses gives me the fastest kills. It's boring, but effective.
Running dual huge PA's was fun for a bit, but it's such a "weapon of opportunity" that I felt I was wasting the two huge hardpoints 90% of the time since they weren't firing anything.
3 large beams and 4 med/small multi's is fun, but I think that 7 pulses kills faster.... and no reload needed.![]()
YMMV.
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