JustSomeGuy wrote:Have not had heat alarms while landing before of after that. Remains a mystery.
This is all part of a much-overlooked aspect of ED that's very rarely mentioned in the forums and never appears in the Dev updates simply because this is the one part of the program that is bug free and working as designed.
Buried deep in the complex algorithms that govern the BGS, PP, CQC and Horizons (all with their faults) are the routines that can tell when you're not concentrating, or when you've just decided to go to bed, or it's the wife's birthday tomorrow and you haven't yet bought her anything, or some other major RL event that should be dragging you away from the screen and stick and keyboard.
As soon as one of these states is detected it generates an emergency; it moves that elusive criminal into the
next system so you've just one more to visit; it throws up a CZ in which you can do no wrong, where Clippers and Cutters and Condas fall like ripened wheat beneath the scythe of your lasers; the markets are adjusted so the price of Palladium rises to an all-time high while the adjacent system's demand for the product can never be met; and the last asteroid before logging off reveals veins of Osmium and Platinum of unprecedented richness with the implied promise that the next one will be even better.
There's at least one part of ED that works really, really well. It KNOWS.