Beginners – Stay Alive!
- Once a war begins, Conflict Zones should start to pop up around the system.
- Your goal is to enter a conflict zone, rack up some bonds and cash them in at a nearby station.
- Despite the names, Low Intensity Conflict zones are probably more dangerous than High Intensity ones!
- Wing up with others if you can - safety in numbers!
- There may be 20-30 enemies in the area. If you aggro them all at once, you will probably see the rebuy screen.
- Therefore, on entering fly 5-6 km away from the centre of the conflict zone before picking a side.
- Likewise, try to stay on the edges of the battles rather than in the middle of them.
- Assist friendly ships instead of taking on large targets on your own.
- Before engaging an enemy, make sure there are no free enemies around who could suddenly gang up on you.
- As a general rule, if three or more ships are attacking you at once, RUN! (As you become more experienced, you’ll have a better idea of when to stay and when to run.)
Intermediate - Hit Hard and Fast
- DPS is more important than sustainability because:
- CZ ships are much tougher than the ones you find in Resource Extraction Sites.
- Finishing each ship quickly minimises your chance of being ganged up on.
- You will be returning to base to hand in your bonds frequently anyway.
- Therefore, high-damage ammo-limited weapons like frags, railguns and missiles work very well.
- Don't neglect small ships - most of your targets will be small, so only use an all-fixed setup if you can reliably hit Eagles and ship-launched fighters.
- Use massacre missions to supplement your income.
Advanced - Maximise Transactions Per Hour
- Dedicated BGS groups are scarily effective because their every action is aimed at optimising their transaction count.
- You will be docking frequently. A docking computer allows breaks while you are effectively still playing, increasing your transactions/hour.
- Hand in combat bonds as frequently as you can handle. We suggest at $100,000 intervals.
- When fighting pirate factions, carry a tonne of gold to attract interdictions, and therefore bounties and transactions.
- Likewise, being hostile to them gives them another reason to interdict you.
- Install an FSD interdictor to catch and destroy any ships from the opposing side that you encounter in supercruise. Each destroyed ship counts as one transaction. WARNING: Against non-wanted targets, this will result in fines and notoriety!