JohnLuke wrote:RD-83 wrote:Xebeth wrote:Flying aimlessly around an ammonia world in the Pleiades Sector waiting for a UP to spawn
Same
me three.
Christ! Gotta love (or not) the RNG.
Cometborne wrote:Found this yesterday, after I had wasted hours to get my probes: Canonn UP hunting guide
nicetrynsa wrote:A lot of basic cargo runs to build up money. I've already got a Sidewinder built for mining (kinda), an Eagle that has yet to be named and prepped for combat, and my Cobra MK2 or MK3, can't remember which, that I use for an all-rounder.
Cometborne wrote:Found this yesterday, after I had wasted hours to get my probes: Canonn UP hunting guide
Cometborne wrote:thebs wrote:if I was going to do a Nearby Nebula 'Asteroid Base' Tour, what ones would you guys recommend? I'm thinking of doing one before heading out to Colonia again.
Just browsing a few here, but don't feel like looking up all the locations in the EDSM 1-by-1.
- http://elite-dangerous.wikia.com/wiki/Asteroid_Base
Any good routes that hit a half-dozen ... or more?
Most of the asteroid bases outside the bubbles are located in nebula, so take this handy reference diagram (click to enlarge)
Cometborne wrote:And then use the EDSM advanced search to be able to simply click on an entry.
Cometborne wrote:And then check my older post for a route proposal.
Cometborne wrote:That route was created by plugging the 30 bases known at that time into CMDR Alot EDTS scripts, which include a TSP solver. Since you have some Linux boxes, you should give them a try.
Cometborne wrote:Unfortunately, the complexity of this is O(n!), and even 30! is a lot, and we now have 37! known bases, so there are 1.3 * 10^43 possible routes. I eventually did 500 runs with the standard logic and 500 more runs with the simplified "nearest neighbour" logic, and parsed the results to select the route with the smallest total jump distance.
Cometborne wrote:Flying that route took longer than expected due to the permit-locked sectors around the Witchhead and Orion nebulas. For Witchhead, feel free to use the back door at Synuefe KU-K C10-1 <-> Witch Head Sector HR-W D1-12, needs 18.6 LY jump range. However, the real issue was the transit from the Orion Nebula Tourist Center to Thor's Helmet Nebula. If I remember correctly, I eventually pulled back north through Witch Head Sector until I was back in Synuefe, and then plotted manually in a generally north-eastern direction until I was past all the Col X Sector permit locks. Details can be found in my public flight logs on EDSM.Cometborne wrote:And as I learned on the Local Sightseeing Tour, getting from Orion to California is also a PITA.
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