Yeah, I watched it too - my first "live" live stream. I guess I'm a purist, but I was very disappointed with the turret gunner implementation. I had no idea how they were going to do it, but I was expecting something clever, not just using the new camera. Maybe they can make improvements, but I guess I'd really need to try it and see how it all works together before I make any final judgements, but the first thing that came to mind was an old 80's arcade game. I don't know, but maybe something like a turret gunner position on the top of the ship controlling the two huge hardpoints, like a B-17 or battleship or something, may have been better.
But three friends, two in fighters, looks like it could be fun (and more realistic), especially if they don't have any instancing problems. Of course, three friends in their own ships would have a lot more fire power, but you have to mess with winging, instancing, separations, interdictions, and etc. Anyway, it may be interesting for a change of pace.
I also love how they warn you that you may be kicked if you do something illegal, but then they have a piracy mode.
I think the mentoring a pilot may be the most useful, and ultimately fun. Sitting in a Cobra with a newbie next to you, you can show them the ropes - I assume, they didn't show that feature.
And there may be a lot more that they didn't reveal. Overall, I'm more impressed by this update than by Power Play and The Engineers (and let's not forget CQC). I think there is supposed to be a way to hook up with random players, which could be fun for a break while out exploring.
Oh, and the holo-me. I was hoping to see the crew walk to their positions, through the cabin doors, and take their seats. This would have helped realism a lot, especially if all the players were parked at the same station. But I guess that doesn't work with being allowed to be on opposite sides of the galaxy. But rRather than come up with this stupid tele-presense and holo-me crap, just pop them in - it's just a game.
As for the devs, they're
shit rubbish. Adam crashed his fighter right after launching it. Sandro can't fly and I think he only had two pulse lasers. And the other guy just seemed to fire off packhound missiles for the visual impact. I'm sure any three random players could do better.