Roger Wilco Jr wrote:I had another interesting experience with AI. A Diamondback Scout interdicted me. I ran for it and made it back to SC, and then got interdicted by the same guy again. I ran again and this time made it to the station. As I was approaching, I was attacked again by the same ship. This time I just kept heading for the station and then the station opened up on the Scout. As I was approaching the slot, it was pretty cool watching the cone of lasers from the station converging behind my ship and blowing up my attacker. I'd never had anything like that happen before.
Senex VII wrote:They did say there would be persistent NPCs in 1.3. I'd thought "persistent" meant the server would keep track of them like it does real players, giving them real lives, rather than just spawning new ones around you with random names. I didn't know they'd meant "persistent" would mean, "Damn pesky mosquito. Get out of my hair!"
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