Head Tracking

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MrGuarnere
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Re: Head Tracking

Postby MrGuarnere » Thu Nov 05, 2015 1:49 pm

Raw.

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Loriath
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Re: Head Tracking

Postby Loriath » Thu Nov 05, 2015 4:43 pm

MrGuarnere wrote:Raw.


Cool. And you don't find it a little twitchy ? or is there a way to adjust deadzones in game? I know in Opentrack there is.

I just ordered mine. Now I have to wait for it.
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Re: Head Tracking

Postby MrGuarnere » Fri Nov 06, 2015 10:23 am

Loriath wrote:
MrGuarnere wrote:Raw.


Cool. And you don't find it a little twitchy ? or is there a way to adjust deadzones in game? I know in Opentrack there is.

I just ordered mine. Now I have to wait for it.


Got very minimal deadzones, meaning its not twitching with my small head movements. The whole customisability aspect of it is very good, because both the EDTracker software and game complement eachother so you can get the exact setting you want.

This video explains how to set it up in the game. I followed it and did what he did and its great:

https://www.youtube.com/watch?v=icGVP0DwGKs

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Re: Head Tracking

Postby Loriath » Sat Nov 07, 2015 3:20 pm

Just got word it shipped. Wonder what my wife will say when it arrives early :)

But Darling, I have to test it so I know it works or I will have to send it back! Honest!
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Re: Head Tracking

Postby JustSomeGuy » Mon Nov 09, 2015 5:04 am

I use trackhat clip, no problems in ED so far.
I play on PC, in the Mobius PVE Eurasia group.
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Re: Head Tracking

Postby Loriath » Thu Nov 12, 2015 7:03 pm

So My ED Tracker Pro arrived today. Little Longer than I thought to get here. Seems Switzerland is not part of the EU (DuH!) so it had to clear customs here. No charges, but it was inspected and opened. Must remember to ship things to my Germany address next time.

First impressions.

The Unit itself:
Smaller than what I thought. 2m cable included is of good quality, braided cover, a little stiff, but that is a good thing.. There is an addendum in the box that states that as of Oct 26th, the unit has a new firmware and is to be mounted Screws Down, unlike what the website says. Nice Casing, but its a simple Black Box. Not like Jonny Ive designed it :)

Installation.

I had some Velcro, so I used that to mount it to my Headset. I used a Zip tie to make sure the cable stayed in place. The stiffness means that I had to make sure to leave enough slack to ensure the cable when plugged it was not forcing the usb connector, but that was easily done. I temporarily used twist ties to run the USB cable along side my headset cable. I will do something more permanent on the weekend.

I followed the instructions to keep it level and steady, and plugged it in. Of course Windows took a LOT more than 20 seconds to install the device drivers, but it went smoothly. I checked the control panel and it was seeing it as a Gaming device. All good. I had previously downloaded the ED Tracker Pro GUI, but made sure I had the latest. Also downloaded the latest Opentrack (I have it setup i think, but will not be using it till the weekend).

I followed the rest of the setup instructions and got it working the way I wanted, Or thought I wanted (See In Game section below). I did all the calibration settings and ensured it was working as advertised. Set a Hotkey to recenter, and also did a VA command that will press the desired key with the command, or joystick button assignment.

In Game.

Fired up ED and went into my Controller Settings. I disabled the Mouse Headlook and enabled the axis for the Head tracker. When I returned to my ship screen, discovered the Left Right Axis was opposite so I went back in and set Invert Axis to No. It seemed to be working well. I returned to launchpad so I could have something more to look at than walls.

In My settings for the ED Tracker, I had set the Response mode to Linear. I didn't like that, as I had to move my head to much to get the full field of view. I played with the scaling settings, but could not get it the way I wanted it to respond. So I changed the Response mode to exponential. MUCH better. With glasses on, turning my head to much forced me to look outside my glasses, which is like looking through soup. :) This was much better. I adjust the scaling from the Default of 16 to 19 and that worked even better. Or so I thought.

I took off and did a round of the station checking things out and looking all over. The immersion that it brings to be able to look around easy is amazing. I had in the past tried FactrackNOIR and had bad results, again because of glasses. This was 500% better. Smooth and fast to respond.

I returned to the station took a mission and headed off. After completing a few missions, I took a break. That's when I realized I was feeling Queasy. As I sat outside on the Balcony I started to wonder if the queasiness I was feeling was due to the Tracker, Lack of Food, possibly coming down with something, or something else. But after a few minutes I was fine. I went back and played for a few more minutes and stepped away, again queasy.

Yep, it was the tracker.

I went back to it and turned down the Response scale so that it was allowing me to move my head a bit more and was a little less jittery. Then I realized that the Smoothness setting was the problem. I thought Higher setting was better, as it took the jitters out. But it also induced Lag. Having remembered that people were saying about the Rift, that the Lag was making them feel sick. So I turned down the Smoothing from Max of 99 to 30 and tried again.

No More Queasiness! Yes!

I need to play with it more, but OMG is it a game changer. Now I know why Kharma was so pissed when his TrackIR was not working. I Love it.

In case others are wondering, my Settings are:

Yaw and Pitch Scaling, both 15.0 and Smoothing 30, Response Mode Exponential.

Will post more later when I have had time to play with it more.
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Cmdr Kharma
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Re: Head Tracking

Postby Cmdr Kharma » Thu Nov 12, 2015 7:38 pm

I tell everyone it's a game changer.....Because if you have never used one before......

It is.....

Glad you like it.....

You wait until combat.....THAT'S where it comes into it's own.....

Pointless me telling you my settings and curves because I'm using diff software......But my smoothing in TrackIR is 10....

Just really glad you like it.......It's hard to explain in words what it's like.....First time I used Track IR.....

I was like WTF.......WOW.......This is amazing......

Nice one....
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Re: Head Tracking

Postby Loriath » Thu Nov 12, 2015 8:32 pm

Cmdr Kharma wrote:I tell everyone it's a game changer.....Because if you have never used one before......

It is.....

Glad you like it.....

You wait until combat.....THAT'S where it comes into it's own.....



Yeah. It was the same for me when I went to a better video card. I thought my old one was ok. It was pure Rubbish :)

I need to play some more to get more used to it, and If I need to, I can lock it out. Question though, do you have your side panels set to force the view when you select them? That is the way I have it now, and I am thinking of changing them to be look at only once I get more practice with this thing.

What I mean is, if you press 2, the view focuses on the Nav Panel and stays there till you cancel it, in case I wasn't clear. I can turn that focus off so even if I select it, it doesn't steal the focus and I have to look at it.
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Re: Head Tracking

Postby Cmdr Kharma » Thu Nov 12, 2015 8:46 pm

I have it set that way.....

So I can look at the panels with TrackIR.......Or I can Pause TrackIR and focus on the panel......

I use it like......BH in a Nav beacon.......TrackIr is on whilst in combat......For checking contacts and bounties etc in the Nav panel.....

Now if the Nav slows down( Or I fancy a slurp).......I pause TrackIR and use the keys(Mine is linked to a roccat powergrid)...

That way I can just stay focused on the contacts (Whilst slurping) to see what pops up.......

Anything interesting.....I Immediately hit the button again to release focus....Unpause Trackir and carry on as normal.....

Hope that makes sense.....
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Tor.....Hold on.......Tor.......Wait a bit.....TOR will you stop fecking firing.......Ok......Tor I know a therapist that can help you....... :D My Cmdr also has small feet

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Re: Head Tracking

Postby Loriath » Thu Nov 12, 2015 8:51 pm

Cmdr Kharma wrote:I have it set that way.....

So I can look at the panels with TrackIR.......Or I can Pause TrackIR and focus on the panel......
.....

Hope that makes sense.....


It does, completely. Which worries me, are you Sober ?:)

I used the power Grid a long time ago, but since Voice Attack arrived, Seeya. I may go for a G13 at some point just for fun.

Thanks Kharma.
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"You're doing it wrong". No, we are having Fun OUR way.
~-~The A-Team Board ~-~
12 year olds tearing around the woods on dirt bikes have LESS FUN than we do!


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