TorTorden wrote:I am absolutely sure it has. Pre 2.1 simply putting mil spec on changed things quite drastically, bulkheads even more. So I used them rather sparingly but lately i notice considerably less impact in manoeuvrability from bulkheads. Could be my dirty drive tuning helping. But shield cell banks weigh as much as bulkheads these days.
If double also select your thrusters in outfitting you can see your pitch/roll/rate.
I do however get much more impact from putting pips to engines.
If you fight with pips to system and weapons then the vette hardly turns. But if you take fire without pips to system shields buckle surprisingly quickly.
Of course you don't need armor when you never loose shields but I have had instances where I did loose shields and my hull goes from 100 to 40 in the blink of an eye.
And military hull has thus been the difference of a rebuy and a repair bill.
I will certainly be adjusting the Vette's bulkheads and HRP's when I get back to the bubble. Thanks for confirming the changes post 2.1.
I absolutely agree about pip management while in battle. I'm adjusting mine all the time.