That's an interesting point. I'd heard about the endless ammo for multi-cannons, but I thought they had fixed that in the last patch. Of course, it seems that every time FD fixes something, they break, or break again, something else.
Anyway, I don't recall about some of these bugs being ship specific, so that may be why I haven't experienced any problems. Regardless, I was referring to the more dangerous bugs of having your turrets shoot clean ship, and possibly even shoot when they are not deployed, or not in the current fire group. I probably wouldn't mind having an endless ammo bug.
I can hear some asshat on the main forums spewing something about how "dangerous" is in the name, so I shouldn't be upset about getting blown up by the station because my turrets had a mind of their own.