Postby Deyn » Fri Nov 07, 2014 1:35 pm
I agree that interdiction is an aggressive act! I even hate, that the "cops" are currently incapable of giving you a "blue lights" sort of signal or message! A simple "Unknown vessel, this is system security. Slow down and prepare to be scanned!"
It would let you know that the cops are on your tail and if you have nothing to hide, you should slow down and let them interdict/scan you!
I guess if you slow down for interdiction you won't damage the ship?
As for the "should we allow it in the PvE group" discussion, my answer would be a definite "no".
I consider this group as the chance to play cooperative style. All human players vs. AI generated/NPC threats or challenges. We help each other when a fellow human commander is in need, we collaborate to achieve common goals (freight runs with escort, hopefully soon), explore or just enjoy the sights without some asshhole ruining the experience... in this same spirit an interdiction is an act of aggression, as it may ruin the other players' experience, cause damage / loss of money, or simply gives you the creeps.
We have ample opportunity to do it with NPCs or in open play/other groups, so what positive aspect does it have for our group experience?
I think this is the most important point. If anyone sees a positive aspect for the player being interdicted, that could add to his game experience I'm all ears.
Currently, I can't remotely think of any.
Last edited by
Deyn on Fri Nov 07, 2014 1:40 pm, edited 1 time in total.