While sitting in dock, drinking a cuppa & waiting for the 'War Crimson' paintjob to dry on Monty, I found m'sel staring at my internals (as you do!) and had the strange feeling I was missing something...
...yes, there it is, the HRPs
Now, to the best of my knowledge, there isn't a designated standard unit for 'hull strength points' so dammit, I'm gonna give it one!
As we're talking toughness to weapon assault damage here, I'm gonna call them :- Seagals
So, anyway - I had been using 3 x 5D, 1 x 4D & a 3D & was wondering whether to fit another 3D where I'd got rid of the FSI (useless in a CZ) & noticed that the correlation between the weight of the module, and it's Seagal rating, was decidedly non-liner.
So I whipped the old speaking sliderule out & 'ran the numbers'....
5D = 12.18 S/ton
4D = 20.63 S/ton
3D = 32.50 S/ton
Basically meaning that smaller HRPs are more 'efficient' at increasing the Seagal rating of your armour.
So, a quick trip to Coriolis.io & a variant comparison -
by fitting 6 x 3D HRPs, I only lost 200 Seagals in armour for a weight-saving of 72 tons! (Bonus = +1.24ly jump range)
..and yes! 3Ds are in stock everywhere in Exioce
Only one thing for it then - try it & see. Does a 72 ton diet give the ol' snake a bit more snap to her dance-moves?
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It I don't return, I want my memorial plaque to read "Well at least I tried"
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UPDATE
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2D = 23.75 S/ton
(Being thorough ) So 3D is on the top of the curve.