Zero Distress Calls oddity.

Community Support for the game and it's features
bimba7
Harmless
Harmless
Posts: 1
Joined: Sat Apr 06, 2024 7:42 pm
CMDR_Platform: PlayStation
Contact:

Zero Distress Calls oddity.

Postby bimba7 » Sat Apr 06, 2024 7:50 pm

These missions are experiencing some bugs. After accepting the mission and refilling fuel (or repairing the ship), you must wait for them to jump out of the instance before doing so yourself.

Otherwise, the mission will not complete and the instance will persist. If you re-enter the instance, it will seem to repeat as before, but this time, there's no way to complete it as the ship will never acknowledge the refuel/repair and will remain idle indefinitely.

On a positive note, they consistently seem to high wake, so I've started carrying a Wake Scanner and have been obtaining some encoded data. I'm not sure if any of it is valuable, but it can all be traded with the traders.

Edit: I should note that if you receive a Wing Trade credit, make sure to redeem it before leaving the system. They can't be used elsewhere and will be stuck in your Transactions tab until you return. Additionally, they can sometimes have comically low values – I've received Wing Trade credits as low as 10 credits













..........

Return to “Gameplay and Features”

Who is online

Users browsing this forum: No registered users and 29 guests

i