Curiousity from the 1.2 patch notes.

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Malphator
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Curiousity from the 1.2 patch notes.

Postby Malphator » Thu Mar 12, 2015 12:58 am

Added some benefits to stations in systems that need a permit to travel


Any idea on what that means, precisely? They weren't exactly very clear about it. :|
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de Carabas
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Re: Curiousity from the 1.2 patch notes.

Postby de Carabas » Thu Mar 12, 2015 8:49 am

Good point. I had planned to choose one of the systems near me that I have a permit for and go and look last night. I forgot.
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Re: Curiousity from the 1.2 patch notes.

Postby Malphator » Thu Mar 12, 2015 12:39 pm

de Carabas wrote:Good point. I had planned to choose one of the systems near me that I have a permit for and go and look last night. I forgot.


Same. LOL. "I'm right near Alioth, I should go take a peek." Ended up doing a few more trade-route runs, then went to bed. haha.

Just trying to imagine what it could be, my first thought is ship discounts of some sort. Or fuel and ammo discounts? Who knows.
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Re: Curiousity from the 1.2 patch notes.

Postby Malphator » Thu Mar 12, 2015 12:54 pm

For what it's worth, no one on the Frontier forums seems to have any idea, either. Although one person did mention seeing a cheaper Asp and Orca in Alioth. Whether that's true or not remains to be seen, however. I guess I should go check around. lol
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Re: Curiousity from the 1.2 patch notes.

Postby Feldspar » Thu Mar 12, 2015 4:27 pm

From what I've seen on the forums and seen elsewhere in the patch notes there are three systems which now have convoys that carry very expensive stuff. I believe they are systems described as former warzones that now contain wreckage.

Aha, found it:

- Adding valuable salvage convoys to three permitted systems: LFT 509, Isinor, Witch's Reach


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