Wolf wrote:
Absolutely 100% sure UPnP is turned off! I activated it just for testing yesterday and saw all the ports being forwarded to the different stuff in my network (stupid little devices there). Then I closed it again.
Nope, it's off, definitely.
I have a cable modem/router (Fritz!Box), pretty new (Just got it 2 weeks ago), but with the old one I also had no problems.
Yeah, the multi-stop missions work for me, just not the hostage once. They just disappear on me, no fail, no trace, just gone.
Yesterday I finished a running the gauntlet. It is bugged (waited 2 hours after supposed time for a mission update) but then it went smoothly.
So for me only the hostage ones are really broken, the gauntlet just annoying, but the rest works.
But that still doesn't fix the problem that in general there are just no good missions for the Order. Maybe once a day, the rest is just low paying low influence crap allthough I am sooo allied!
I have a Fritz!Box as well. Again, this is a model that is known to have issues with UPnP. It will do the easy stuff and that is enabled on mine, but the issue is when you are doing UDP stuff. Their implementation is not 100%. But for some, like with anything else, will not have the issues even with the same routers. Count Yourself Lucky.
My experience with the Multi-Hop is that its a crapshoot. 50/50 at best if it will bork or not. And don't get me started with the Popup missions that happen as you are doing other things. "Hey we heard your good at this, can you do this for us and we will pay you XXX." Timer is already at zero for those.
Holding missions are 60/40 against in my experience. You wait, and the contact never shows.
As far as bad mission for the Order, To be honest, when the pirate hunt missions got nerfed, that was it. Been crap ever since.