Alliance Response Force - Callsign "Jaegers"

Alliance
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Hengest
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Re: Alliance Response Force - Callsign "Jaegers"

Postby Hengest » Fri Mar 27, 2015 6:51 pm

Sorry mate, the time difference scuppered that plan. Following therhaj's advice I spent some great time bounty hunting in LHS 2637 but had an early start today so had to get to bed.

Will be around much later tonight so maybe then? Anyone else want some great bounty hunting then LHS 2637 is the place.
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Re: Alliance Response Force - Callsign "Jaegers"

Postby InoiTroriak » Fri Mar 27, 2015 7:31 pm

Hengest wrote:Sorry mate, the time difference scuppered that plan. Following therhaj's advice I spent some great time bounty hunting in LHS 2637 but had an early start today so had to get to bed.

Will be around much later tonight so maybe then? Anyone else want some great bounty hunting then LHS 2637 is the place.


On my way there now to check it out. If I'm online when u get back yes for sure mate
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Re: Alliance Response Force - Callsign "Jaegers"

Postby grumbleweed » Fri Mar 27, 2015 8:04 pm

I'm there too.. We can wing up if you want (never done it but fancy a try).

[edit] I hereby declare that wings are bloody good fun. Thanks guys, see again soon :)

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Re: Alliance Response Force - Callsign "Jaegers"

Postby InoiTroriak » Sat Mar 28, 2015 5:12 am

grumbleweed wrote:I'm there too.. We can wing up if you want (never done it but fancy a try).

[edit] I hereby declare that wings are bloody good fun. Thanks guys, see again soon :)


I hereby declare I totally agree was awesome fun and hopefully we can repeat that again someday soon :)

"Wings need a bit of a tweaking, wing super cruise should be possible to have a wing leader who can put the whole wing into super cruise / hyperspace jump. But besides from that awesome really nice and fun"

Cya soon mates work is calling :( Bloody Samsung b2b customer :(
Have a nice day guys
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Re: Alliance Response Force - Callsign "Jaegers"

Postby grumbleweed » Sat Mar 28, 2015 9:58 am

wing super cruise should be possible to have a wing leader who can put the whole wing into super cruise / hyperspace jump


I think you can, with drive slaving or something, no? Needs testing, happy to oblige whenever I see any of you out there!

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Re: Alliance Response Force - Callsign "Jaegers"

Postby InoiTroriak » Sat Mar 28, 2015 10:22 am

grumbleweed wrote:
wing super cruise should be possible to have a wing leader who can put the whole wing into super cruise / hyperspace jump


I think you can, with drive slaving or something, no? Needs testing, happy to oblige whenever I see any of you out there!


Yea? Sweet would be a good thing, well was to busy yesterday having fun to worry about such things, was nice and fun not always working alone :)
grumbleweed cya in space mate.. Will pop in later today, got work until 15.00 or 3 PM Stockholm time :mrgreen:
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Re: Alliance Response Force - Callsign "Jaegers"

Postby InoiTroriak » Sat Mar 28, 2015 10:27 am

Saw this today, anything we should do anything about Boss?
Explorers Needed for Alliance Colonisation Programme

http://www.elitedangerous.com/news/galn ... 2c7dfbe439

Beyond the borders of occupied human space, the vast mysteries of the universe are waiting to be discovered. The last thousand years of human history have been shaped by our combined ability to travel through the stars in search of a better future.

Yet what has humanity done with this precious gift? The same thing we’ve always done. We wasted it.

Greed and war run rampant throughout the galaxy, and the concept of freedom has become nothing more than a buzzword spewed by people who have never known it.

The Alliance knows there’s a better way, but to prove it they need YOUR help.

For the next two weeks, the Alliance of Independent Systems will be collecting exploration data for an exciting new colonisation initiative due to launch later this year.

Commanders interested in working with the Alliance should deliver any information they’ve uncovered in relation to potential colony sites to Purple Power Interstellar aboard Ziemkiewicz Ring in Tsu.
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Re: Alliance Response Force - Callsign "Jaegers"

Postby InoiTroriak » Sat Mar 28, 2015 12:08 pm

Anyone interested in Open Play?
Hunting scum-bags (Wing)

just checking out first how many could be interested, if any! I Ask because I noticed
viewtopic.php?f=48&t=1242&start=160
"Federation Fighter Squadron- 365th Silver Sabres" are planning Open Play.

Is a lot of fun, risky always, but if we are in numbers hell what can go wrong? Anyway is nothing wrong with a bit of excitement on the side to :)
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Re: Alliance Response Force - Callsign "Jaegers"

Postby Roger Wilco Jr » Sat Mar 28, 2015 1:40 pm

grumbleweed wrote:
wing super cruise should be possible to have a wing leader who can put the whole wing into super cruise / hyperspace jump


I think you can, with drive slaving or something, no? Needs testing, happy to oblige whenever I see any of you out there!


Yup, we tried it weeks ago with moderate success. When I joined the wing yesterday I noticed you weren't using it so when we changed RES sites there was a bit of guessing involved. I suggest that we do play with the wingman nav-lock feature and get it figured out.

IIRC, this is what happened last time. We had a wing leader and 2 wingmen. The wingmen nav-locked onto the wing leader. When the wing leader would enter SC, the wingmen would follow, assuming they were close enough - so keep up & stay close. The problem we had was that if a wingman got interdicted, the others wouldn't exit SC with him and we had a hard time finding him. Also, if you didn't stay close in SC, you might not follow the wing leader out of SC, or you'd have to search for the wake & target it to join the wing in local space.

***EDIT** maybe the "leader" doesn't need to be out front. Maybe if we are all just close enough the nav-lock will work. Something to test. ***

I suggest that we try it again but see if everyone can nav-lock everybody else. That way anybody can take the lead & the others will follow. For example, if you are physically ahead of the other players in local space, it makes sense for you to lead to the next location - or at least lead the way into SC. And hopefully, if anybody gets interdicted, we will all be pulled out of SC together. That's the way wings should work!

Also, if we are all nav-locked to each other, and in SC one of us spots something interesting, or gets to the new site first, they can lead the rest out of SC into local space. Anyway, that's some stuff to experiment with.
It's time to give this another go.

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Re: Alliance Response Force - Callsign "Jaegers"

Postby Roger Wilco Jr » Sat Mar 28, 2015 1:50 pm

InoiTroriak wrote:Anyone interested in Open Play?
Hunting scum-bags (Wing)

At first thought, I have no interest in open play and have sworn it off.

On second thought, it might be nice to be in a wing and hunt down the top bounties in the system, as I am sure that they are grieffer scum. :twisted:

On third thought, the grieffer scum are certainly a lot more skilled by grieffing all the human players instead of dumbass NPCs. That's not too bad if it's 2, 3, or 4 against 1, but I bet they are playing in wings too for self-protection, which wouldn't be fun. So I think I'll pass. :roll:
It's time to give this another go.


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