uvelius wrote:Does the Point Target factor of beams still work nicely with Rails? (meaning your beam is an aidf to aim your Rails accurately)
Also note Rails have some kind of auto-lock against internals if fired from far away.
Though: I discovered it hard to get down shields with rails. Am I wrong or are they still ineffective against shields?
Yes, if you can see where the beam is hitting, you'll know where the railgun will hit.
I keep the railguns on the same trigger as the beam laser. Trigger discipline ensures that I am only firing when on target, and if I've been beaming the target for 0.5 seconds, the rail shots come out as well, taking a noticeable chunk out of the target's shield or hulls.
Internal modules seem hard to destroy in the current patch. I used to be able to knock out powerplants with ease in 2.0, but can't do so any more. I'm having no better luck with railguns than with gimballed lasers.
I would not rely on railguns alone to take down shields - if the target is fast moving, you'll have few opportunities to use the rails. If the target is big, you'll overheat your ship if you keep firing at their maximum rate.
@evovi - You flatter me too much. I only came back from a long break 4 months ago, so the above is what I had to relearn in the time since I was away. I still consider myself a newbie in many ways.
@TorTorden - Yah, I had to try many loadouts to find one I liked... and once I started engineering things, it messed up the balance. It's neverending with the FdL.