Well after an hour or so of test combat in a RES - I'm quite pleasantly surprised, the 'Conda is a lot more agile than I expected - ok it's no Vulture - but it's no T9 either lol. It's a lot slower than my Python - but that's to expected given it's size, but I never boosted around the place in my Python anyway - slow and steady - glide into combat is how I did things. Same applies with the 'Conda - only difference is - once I open up with all my weapons - anything smaller than a Cobra becomes space dust before they can even say "Noooo Help!!!!" - I'm not using turrets as the local Pirate faction hates my guts - so they are all hostile to me and turrets would just get me fined
At one point I had 3 wings of fighters attacking me (Because I'm hostile to the local pirates this happens quite often and only adds to the fun) - just took them down one by one - shields never even went down to 2 rings (7D shield with 7 OA boosters - 1,176.00 MJ of Shield) in my python I would have been down to hull and boosting for safety. Took on a couple of Dropships' - they were toast before they could even turn round and fly past me.
Definitely an upgrade from the Python in combat - now just need to save up another 100M, so I can afford to A spec the power plant and thrusters. Will try it out in a CZ tomorrow.