Mobius wrote:I think that as this poll is based on a recent discussion regarding interaction with another player, we should make the groups policy to have no form of PvP and make it pure PvE,
that would mean no pvp combat zones or missions or any interacting with another players ship in any negative way.
I am not sure if we have to go so far as to changing the rules just yet.
I, for one, would very much like to keep the conflict zone exception, because I don't want to go to conflict zones in open play just to get shot in the back by some no-good teamkiller or no-faction sniper. Fighting in a conflict zone includes choosing a faction, and by that I declare my intent to fight the opposing faction and my acceptance to be faught by the opposing faction. I think players who do not like this arrangement are players who don't go to conflict zones inside the group anyway.
I could let go of the missions against players without a problem on the other hand. Even if FD tries to implement them somehow, I don't think they can make them work. Just imagine you find out there is a contract out on you. What would the majority of all players do in this case? And I am not talking about the very dedicated longtime fans of Elite or hardcore consistency advocates, I am talking about the other 95%
