I am afraid it is much more complicated than that.
The problem of going to a conflict zone in open play is not that you are meeting other players on the opposite faction. It is meeting other players on your own faction killing you.
I would very much prefer not going in open play especially for those battle zones, because I see an even bigger attraction for lulz killers there.
At least how I understood, this group was formed to prevent arbitrary and unconsensual PvP (grief and lulz killing).
So fighting in battle zones would not violate the general setting of the group, as going to battle zones is very much consenting to fighting the ships on the other team. If we would put in place the rule that you don't fight certain enemies (Players) in battles,we twist the setting of he game and take away from it. Just imagine your NPC Wingman seeing this bad guy (Player) shooting down your squadron. And you refuse to help him because you happen to be in some special club with that pilot?
Like I said before we would also take from ourselves the ability to go to the battle zones freely being sure not having any teamkillers there but still truly be on opposite factions. The alternative to that would be yet another private group, which would split us up again, and probably most of us end up being alone always if we chose to take up arms in faction wars.
Edit: I also believe that what I describe (rare PvP, only in speciela situations like battles, or missions) is what David Braben discribed as his vision for the game from the beginning and comes closest to it.
Having said that, we can always arange for event over this forum, for example just post where you are, which faction you are on, when you would like to play and asking politely others to join you, and not the other faction.
Also I think this thread belongs in general, and not in Announcements
