Postby Xebeth » Wed May 11, 2016 6:49 pm
Some random thoughts
Distance to Engineers - from a story perspective this kind of makes sense, they are meant to be mavericks so having them at the edges of the bubble is logical, from a game play perspective DB has publically said that he feels that players should move about more, I wonder if this, along with having to 'hunt' for materials, is part of 'forcing' that ethos. Of course this doesn't help the BGS players, where playing in a small area is kind of the point.
Materials for Engineers - This will be the new grind, but will it be a bad grind? In theory we'll be getting stuff from the things we do now (missions, blowing stuff up, mining, looking for stuff on planets, etc), the question as yet unanswered is how quickly will we get stuff, and how targeted can we be? They are going to be putting 'clues' to where to find stuff on the blueprints, and some have stated that there is a logic to it, I wouldn't think it will be long before there are guides a plenty on how best to get stuff.
I guess there are three approaches to this, there is the Max/Min Elitist approach where huge amounts of time are spent getting the best possible upgrades, and agonising over every percentage. Or the "I'll get it when I get it" approach where one just plays the game and sees what happens. Finally there is the middle ground, just playing the game and when one is close to something a little mini-grind or a bit of focus, then back to just playing the game. This last one is my favoured approach.
Engineers and RNG - RNG in MMOs is nothing new (rotten Mysterious Eggs anyone? (bonus internets to anyone who gets this reference)). I like the idea that every ship will be different, but we'll have to see how bad the RNG is.
Modifications in General - so for PVP I can see this as being the new meta-game, but for PVE I'm not so sure, it'll come down to how many NPCs use mods, MB have said they will, but that it will be rare, but how rare is the question, I'd expect to see it more often on elite NPCs, but I guess we'll see, the new AI is possibly more of a threat.
Any hoo, just some thoughts

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