Schmobius wrote:I think it suits you.
Yes, I believe you're right
Reminds me of my time in Eve Online. My corporation ( aka guild ) there was called 'Avarice Industries' I forget our stock market symbol but we were on the New Eden exchange.
The corporations image on the surface was an industrial and mining company. That was for show as the actual game I played was to scope out other, smaller corporations. I would determine their worth and holdings and if it was something I liked, then I set out to take it. I had a Mercenary Corporation in my employ on retainer that would declare war on the target group. For any not familiar with Eve, a 'war dec' as it was called could virtually put a group of players game on hold for quite some time, especially if said players were not into PvP.
After a few days of these people logging in and not being able to even leave their station for fear of ship destruction, I would step in an offer to mediate an end to war. Work out the spoils to to speak. In Eve Online, unlike here, when you lose your ship its is really gone and the insurance covered the base, bare bones ship and none of the modules. It also only covered an entry level version of said ship. For example if you had a Minmatar Level 3 Cruiser that cost 6 million to buy and 40 million to outfit you would get about 2.5 million in insurance. Then if you were 'pod killed' when your ship was lost you had better have a clone somewhere holding your skills or you could lose weeks or even months worth of skill sets. All of your cyber implants were lost as well. So death in Eve was something pretty harsh.
I met my current gaming partner in Eve back in 2006. He was the CEO of the Merc company I used and we have been partnered in pretty much every game that we play together since then.
So, moving onto the open servers at some point and getting back into PvP is our goal.