Elite: Dangerous reviews

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Commiekaze
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Re: Elite: Dangerous reviews

Postby Commiekaze » Wed Dec 17, 2014 3:10 pm

That incgamer review is very fair, I think. It is definitely a work in progress and Im sure all of us here hope that the game will realize its potential in the near future.

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Re: Elite: Dangerous reviews

Postby GlobusDiablo » Thu Dec 18, 2014 3:20 pm

Not a review as such, but very informative:

http://youtube.com/v/qaDdVBTwJ9w
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Re: Elite: Dangerous reviews

Postby Avago-Earo » Thu Dec 18, 2014 7:41 pm

"Wibble"

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Re: Elite: Dangerous reviews

Postby Combiseries » Thu Dec 18, 2014 8:53 pm

Avago-Earo wrote:http://www.gamesradar.com/elite-dangerous-review/


I prefered the incgamer review. Most of the above is telling you about what you can do in the game, without going into depth about whats good and whats not good about each path. Its more like an advert than a review.

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Re: Elite: Dangerous reviews

Postby GlobusDiablo » Sat Dec 20, 2014 11:53 pm

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Re: Elite: Dangerous reviews

Postby MarrV » Sun Dec 21, 2014 10:05 am

GlobusDiablo wrote:http://www.ign.com/articles/2014/12/19/elite-dangerous-review



That IGN review makes me think "this guy does not understand what a sandbox is".

His take on combat is simplistic and shows he has not actually read how to do it, or how to dogfight in game.
Flying around you can see he has not even found out how to assign his "pip"s yet (why the hell does he have two to weapons while running trade routes in a hauler?
"requesting docking at 7.5km religiously" - I think it exemplifies the reviewer's lack of experimentation. He was told this by some mis-informed fool so stuck to it. The truth is outposts = 7.5km big stations = 10km as far as I can tell.
"landing being exactly the same" - hell that is lack of imagination. I go through the letter box in my type 6 sideways and normally after coming off a boost just to see if I can do it (only lost 40% hull once).

I think this review will be what really shows the division in the game; the players.

Some players, like most of us here I would think, love the freedom to try new things, new ways of doing things and want to make mistakes in the progress of it.

Other players want to be told in explict terms you can do this, or this is how you do it. Those players will find Elite a HUGE issue.

But I am happy with elite, I am not happy with people projecting their own limitations of how they play sandboxes on the game and then blaming the game (he might not be, I have no had my morning coffee yet)

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Re: Elite: Dangerous reviews

Postby Combiseries » Sun Dec 21, 2014 12:05 pm

I have to agree with you Marrv, it doesn't even sound like he spent a great deal of time doing combat and spent most of his time trading in order to get an Adder. And the combat he describes is more akin to Frontier Elite II than ED.

Combat for me can be exciting and difficult at times, especially when taking on an Anaconda with its accompanying sidewinders and more often than not I'm high tailing it outta there.

It sounds to me.like he's used his throttle at full at all times and not keeping it in the blue to maximise the turning speed. Its not all about jousting, its about working out what your opponent is capable of, the weapons they have, etc.

I find that some AI are a lot easier and some are right buggers, some come at you at speed so you have to use your thrusters and reverse to keep them in your sights and if the AI compensates and does the same as you, only then is it a battle of guns lasers and shields and who has the better.

If that's the case and you find them stronger than you, then its time to break off and try a different tactic, like what's his laser range, reversing until your speed is at the point where he cannot fire because your just out of range and if you have a better reach you can pick him off.

For me, sidewinders and eagles don't last long enough to enter a battle of mind, skill and wits. Haulers and adders are the same, even some cobras, but I'm not powerful enough to take on bigger ships so I dont bother.

He did say it was an ongoing review, and the release date is wrong at the top, so let's see if he can get better and give a more constructive review.

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Re: Elite: Dangerous reviews

Postby GlobusDiablo » Sun Dec 21, 2014 2:38 pm

MarrV wrote:....But I am happy with elite, I am not happy with people projecting their own limitations of how they play sandboxes on the game and then blaming the game (he might not be, I have no had my morning coffee yet)


Never do anything before you've had a quick cuppa Java Gov.... :)
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Re: Elite: Dangerous reviews

Postby GlobusDiablo » Mon Dec 22, 2014 3:24 pm

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Re: Elite: Dangerous reviews

Postby GlobusDiablo » Mon Dec 22, 2014 3:34 pm

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