My shiny new vulture

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evovi
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Re: My shiny new vulture

Postby evovi » Fri Jan 08, 2016 10:09 am

Bearing in mind last night there was no police helping me, what are the differences gonna be for me attempting a haz res in my new toy? What do I look out for?

Taaa

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Re: My shiny new vulture

Postby evovi » Fri Jan 08, 2016 10:15 am

JohnLuke wrote:Glad you're enjoying your new conda killer, Auloria. :evil:

I knew you'd like it. :D


Yes you was spot on there, now I've acclimatised to lasers it's a proper pew pew toy :) wing up when??? ;)

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Re: My shiny new vulture

Postby evovi » Fri Jan 08, 2016 10:20 am


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Re: My shiny new vulture

Postby JohnLuke » Fri Jan 08, 2016 11:14 am

evovi wrote:Bearing in mind last night there was no police helping me, what are the differences gonna be for me attempting a haz res in my new toy? What do I look out for?

Taaa


Haz RES has, as you know, no security force ships. Sometimes NPC's will attack each other, so be sure to take advantage of that. But for the most part, the attack is all up to you (and your trusty wingman ;)). There are still going to be clean ships in the RES, so keep an eye out for that! :shock:

The biggest and most important thing to watch out for is winged NPC's. Some of them aren't bad.... eagle and clipper, adder and conda, but when you have 3 dropships, or 2 pythons with a conda, you've got a serious fight on your hands if you attack one of them. When checking your target for 'wanted' status, make sure that it's well within your sensor range and that nothing is showing below the 'wanted' status in regards to him being in a wing. If it says 'wing 1 of 2' you might think he's alone, but the other ship is simply out of your sensor range and will probably come and find you if you attack his buddy. :x

I will be around all weekend, and would love to wing up with you again! :D It sounds like you're becoming a combat junkie (like me) with your shiny new Vulture. :evil: Let's put that bad ass ship to work my friend!

Your loadout looks good. When you can put A rated thrusters on it, the maneuverability will just get that much better. If you are using the SCB a fair amount, you may want to add a second bank in place of the HRP. To maximize profits, a KWS in place of a SB would be great if you are comfortable with the reduction in shield strength. BTW, if you are winged up only one of you needs to use a KWS to increase the bounties for all pilots in the wing.

CU
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Re: My shiny new vulture

Postby Avago-Earo » Fri Jan 08, 2016 11:33 am

I'm saving for a Vulture. I'm sticking around Mobius space (Azreal and surrounding systems) atm in a Viper III fighting for the Order and don't know where to buy one (or get decent upgrades) so if anyone can point the direction (within Viper Jump Range) please let me know
"Wibble"

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Re: My shiny new vulture

Postby charlie2alpha » Fri Jan 08, 2016 11:37 am

Avago-Earo wrote:I'm saving for a Vulture. I'm sticking around Mobius space (Azreal and surrounding systems) atm in a Viper III fighting for the Order and don't know where to buy one (or get decent upgrades) so if anyone can point the direction (within Viper Jump Range) please let me know

Closest is at DVORSI / Chernykh Ring. But if you can make a long trip, going to BD-04 797 / Parker Dock (120ly from Azrael) will provide you with a 15% discount for the ship and all the possible upgrades you buy from there.
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Re: My shiny new vulture

Postby evovi » Fri Jan 08, 2016 12:30 pm

JohnLuke wrote:
evovi wrote:Bearing in mind last night there was no police helping me, what are the differences gonna be for me attempting a haz res in my new toy? What do I look out for?

Taaa


Haz RES has, as you know, no security force ships. Sometimes NPC's will attack each other, so be sure to take advantage of that. But for the most part, the attack is all up to you (and your trusty wingman ;)). There are still going to be clean ships in the RES, so keep an eye out for that! :shock:

The biggest and most important thing to watch out for is winged NPC's. Some of them aren't bad.... eagle and clipper, adder and conda, but when you have 3 dropships, or 2 pythons with a conda, you've got a serious fight on your hands if you attack one of them. When checking your target for 'wanted' status, make sure that it's well within your sensor range and that nothing is showing below the 'wanted' status in regards to him being in a wing. If it says 'wing 1 of 2' you might think he's alone, but the other ship is simply out of your sensor range and will probably come and find you if you attack his buddy. :x

I will be around all weekend, and would love to wing up with you again! :D It sounds like you're becoming a combat junkie (like me) with your shiny new Vulture. :evil: Let's put that bad ass ship to work my friend!

Your loadout looks good. When you can put A rated thrusters on it, the maneuverability will just get that much better. If you are using the SCB a fair amount, you may want to add a second bank in place of the HRP. To maximize profits, a KWS in place of a SB would be great if you are comfortable with the reduction in shield strength. BTW, if you are winged up only one of you needs to use a KWS to increase the bounties for all pilots in the wing.

CU


I'd used the SCb once but probably I didn't really need to, was just hitting the middle ring and he was about half way through hull, he turned and flew towards me - I realised too late, and he took me from full to middle in one swoop, those bi weave shields are very good tho, increased charge rate is very noticeable in the relatively short fights - need to learn my limits and what the ship can take before I panic

Yeah I'll have to tweak the build to put a rated thrusters in from the woeful power plant, but the thrusters and military bulkheads are out of my price range atm, adds nearly 10mil to the ship :(

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Re: My shiny new vulture

Postby Avago-Earo » Fri Jan 08, 2016 12:57 pm

charlie2alpha wrote:
Avago-Earo wrote:I'm saving for a Vulture. I'm sticking around Mobius space (Azreal and surrounding systems) atm in a Viper III fighting for the Order and don't know where to buy one (or get decent upgrades) so if anyone can point the direction (within Viper Jump Range) please let me know

Closest is at DVORSI / Chernykh Ring. But if you can make a long trip, going to BD-04 797 / Parker Dock (120ly from Azrael) will provide you with a 15% discount for the ship and all the possible upgrades you buy from there.


Cheers!
"Wibble"

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Re: My shiny new vulture

Postby Roger Wilco Jr » Fri Jan 08, 2016 1:33 pm

JohnLuke wrote: When you can put A rated thrusters on it, the maneuverability will just get that much better.

True, but as a seasoned Vulture pilot that only flew with 5A thrustres, I can say that I'm not having a problem with 4A thrusters, and I suppose 5D may work even better (I'll have to try those). Having that extra power available works wonders for power management. And having a live SCB works wonders for canopy integrity. :D

Pro Tip: If you are ever going head-to-head with a cheating Clipper, or something, and he manages to take your shields down, turn away or your canopy will blow out in no time.
It's time to give this another go.

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My shiny new vulture

Postby evovi » Fri Jan 08, 2016 1:51 pm

Roger Wilco Jr wrote:
JohnLuke wrote: When you can put A rated thrusters on it, the maneuverability will just get that much better.

True, but as a seasoned Vulture pilot that only flew with 5A thrustres, I can say that I'm not having a problem with 4A thrusters, and I suppose 5D may work even better (I'll have to try those). Having that extra power available works wonders for power management. And having a live SCB works wonders for canopy integrity. :D

Pro Tip: If you are ever going head-to-head with a cheating Clipper, or something, and he manages to take your shields down, turn away or your canopy will blow out in no time.


I can tell ya the ship is very mobile with the 5d setup but I may be even more impressed moving to the 5a, I am quite surprised at you praising the 4a's when you posted that I expected a very unresponsive ship

Like tor said, it accelerates and stops very quick, which is good for getting in close to bigger ships, I thought the viper reacted quickly but this is better again, the lateral thrusters don't seem to be as responsive as the viper or is it me? Lol


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