I voted yes to: PvP in conflict zones; accepting named missions; large bounties.
I voted no to: Interdiction and Zero tolerance.
In a conflict zone, the player is affiliated to a faction that is in conflict. If players are on opposing factions then is seems not unreasonable that they can attack each other. The game creating a mission specifically to hunt down a named player is fair game, as is the over 100k Cr. bounty. Each of these interactions has meaning.
Because of these three, the zero tolerance approach would not be applicable, so I voted accordingly.