Ghost Squadron - Galactic Hunters

Bounty Hunter Bunch
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Verz
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Re: Ghost Squadron - Uniting Bounty Hunters

Postby Verz » Sat Mar 21, 2015 10:11 am

Guys, I need to pass again today : ( Got some things to sort out. But I will definitely be on tomorrow if anyone is up for a wing.

Belstarion
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Re: Ghost Squadron - Uniting Bounty Hunters

Postby Belstarion » Sat Mar 21, 2015 4:18 pm

The War in Lugh is now over 9th tier completed. There is still conflict zones there, but the community goal is complete.

regarding the no credits for the kill, if the npc's take down the power plant, players don't get credit for the kill. A bug maybe?

Rutg3rO
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Re: Ghost Squadron - Uniting Bounty Hunters

Postby Rutg3rO » Sat Mar 21, 2015 6:29 pm

Oooh jummie! Got a nice amount added to my bank account now the community goal is reached. Thanks for the wing from last night Belstarion.
Time to start creating a fleet and become Commodore Olthuis instead of Commander ;) I want to add a combat Viper and an explorer ASP to my Cobra.

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Re: Ghost Squadron - Uniting Bounty Hunters

Postby Crimsonknight3 » Sat Mar 21, 2015 10:00 pm

After I got 12.5 mil from the war, I now have a combat Vulture and JUST bought and outfitted an exploration Asp :D >.> All I need is the A5 FSD!

Regarding the vulture, has anyone a decent outfit? I have A4 PD and A4 PP and using beams or bursts the power just feels like it runs out too quickly for the damage its done... Does anyone use 2 different weapons on their vulture? Im going to try bursts again tonight but I have been considering a Class 3 gimballed burst, with a particle or plasma (cant remember their names) fixed (think they are ONLY fixed?) It would be nice to hear your opinions!!

I went to a system earlier and did my first RES in my Vulture, I took down anacondas federal dropships and imperial clippers like nothing with my beams, only through virtue of targetting subsystems though, its damage to hull was small but damage to subsystems was high HOWEVER the wait to recharge the beams meant I took more of a beating (im my opinion)

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Raze
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Re: Ghost Squadron - Uniting Bounty Hunters

Postby Raze » Sun Mar 22, 2015 12:52 am

I'd be looking for a Wing to join up with when I can, do you guys do RES BH, Conflict, or Nav?
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zephkoenigsegg
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Re: Ghost Squadron - Uniting Bounty Hunters

Postby zephkoenigsegg » Sun Mar 22, 2015 2:47 am

Yes, probably
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zephkoenigsegg
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Re: Ghost Squadron - Uniting Bounty Hunters

Postby zephkoenigsegg » Sun Mar 22, 2015 2:49 am

Verz will add you as soon he's online.Btw there is a private group named Verz for the Ghost Squadron.
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Re: Ghost Squadron - Uniting Bounty Hunters

Postby zephkoenigsegg » Sun Mar 22, 2015 2:52 am

Wouldn't be great to create a Teamspeak server for our own group?Or it's unnecessary?
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Verz
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Re: Ghost Squadron - Uniting Bounty Hunters

Postby Verz » Sun Mar 22, 2015 10:54 am

Raze wrote:I'd be looking for a Wing to join up with when I can, do you guys do RES BH, Conflict, or Nav?


I'll be logging in soon. Just cooking something up.

We do all Nav, res and conflict. Whatever we feel like :)

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Verz
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Re: Ghost Squadron - Uniting Bounty Hunters

Postby Verz » Sun Mar 22, 2015 3:53 pm

Been out with Belstarion this afternoon in a conflict zone. It's a bit more of a challenge when the cap ship is not there. Love how battle scars look : )

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Not the best composed shots, but it shows. Just wish I could keep A damaged looking ship...Star Wars style...seems the damage disappears when you enter a station.


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