CONFESSION

IMO an incentive to use a smaller ship for the Run by changing the destination to a smaller port or restricting the number of passenger missions you can have active at once would have still let the credits flow and makes the smaller ships viable.
OR make a fully decked out larger ship a must as when running refugees and rebels to a base you need to get passed a blockade and a barrage of fire so between repair bills and shields and some fines etc.. (this would be so much fun)
Both of these options would have lowered pay organically and not make a 40 minute flight pay the same as a 2 minute one.
So what ways do you know how to make credits that do not rely on board hopping
Do Cargo missions have a simular distance multiplier?
Do Data Missions have a simular distance Multiplier?
What do you do to make Money?