ENDED - A Light In The Dark

Talk about community goals and organise co-op play for them.
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Nanosmo
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ENDED - A Light In The Dark

Postby Nanosmo » Sat Apr 04, 2015 5:17 pm

Description:
The Empire Party, on behalf of the Princess Arissa Lavigny-Duval, is requesting that any information relating to the recent attack on his Imperial Highness, the Emperor Hengist Duval, be brought to Simpson Depot with all haste.

Someone out there knows who was behind the attempt on our Emperor's life, and that's information the Princess wants yesterday. Citizens eager to aid the investigation can do so by interrogating, capturing and killing Imperial criminals in order to help uncover the thruth

Leave no stone unturned, and let no dark corner of our realm be left unchecked. For make no mistake, whoever was behind this cowardly assault must be brought to justice.

System: Facece (requires permit)
Station: Simpson Depot
Objective: Hand in Imperial Bounty Vouchers to Simpson Depot
How: Kill wanted ships in Empire systems
Ends: 10 Apr 3301 16:00

Current Contributors: 730
Current Global Progress: 5,012,719,900 Credits Earned
Current Reward Tier: Tier 5
Current Global Reward: Simpson Depot shipyard discount (8%) (7 days)

Current Participation Rewards:
[b]Top 5%:
15,000,000 Cr + global awards
Top 15%: 10,000,000 Cr + global awards
Top 40%: 7,500,000 Cr + global awards
Top 70%: 4,000,000 Cr + global awards
Top 100%: 60,000 Cr + global awards
Last edited by Nanosmo on Fri Apr 10, 2015 8:46 pm, edited 4 times in total.

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de Carabas
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Re: ACTIVE - A Light In The Dark

Postby de Carabas » Sun Apr 05, 2015 9:23 pm

Just signed up. The global reward is a 5% discount in the shipyard for 7 days. When I looked they had 7 of the ships available (but not the Python, which is the one I would like to see discounted!).
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Re: ACTIVE - A Light In The Dark

Postby Flip » Sun Apr 05, 2015 9:31 pm

The rewards changed.

Top 5%: 12,500,000 cr + global awards
Top 15%: 7,500,000 cr + global awards
Top 40%: 5,000,000 cr + global awards
Top 70%: 2,000,000 cr + global awards
Top 100%: 50,000 cr + global awards

Current tier: 4.
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Re: ACTIVE - A Light In The Dark

Postby clivewil » Tue Apr 07, 2015 2:01 pm

are you guys willing to share your RESs in here? obviously with a goal like this you'd want to stay as close to Facece as possible, so it would be good to know what's useful and close by to that system

i've had a bit of a hunt around but the only one i've found so far is 38Ly away, Zeta Horologii (May Port) which has several RESs in it. i haven't tried them yet, but i assume a RES is a RES is a RES
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Re: ACTIVE - A Light In The Dark

Postby Zedar » Tue Apr 07, 2015 2:57 pm

There are 5 RES in the Facece system, around Facece 6 and 7. Not at all crowded when in Mobius.
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Re: ACTIVE - A Light In The Dark

Postby clivewil » Tue Apr 07, 2015 4:00 pm

Zedar wrote:There are 5 RES in the Facece system, around Facece 6 and 7. Not at all crowded when in Mobius.

wow, is there? i did look - it was the first place i looked - but they don't show up in my nav page. i'll look again, thanks for saving me a 39Ly journey each time
-- Fly safely, shoot straight, kill quickly, land softly --

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Re: ACTIVE - A Light In The Dark

Postby Ozzy81 » Tue Apr 07, 2015 7:19 pm

clivewil wrote:
Zedar wrote:There are 5 RES in the Facece system, around Facece 6 and 7. Not at all crowded when in Mobius.

wow, is there? i did look - it was the first place i looked - but they don't show up in my nav page. i'll look again, thanks for saving me a 39Ly journey each time


They'll show up once you're 1k ls away from facece 6 (I think facece 6 is some 2,5k away from entry point, not 100% sure about that)
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Re: ACTIVE - A Light In The Dark

Postby clivewil » Wed Apr 08, 2015 12:04 am

Ozzy81 wrote:They'll show up once you're 1k ls away from facece 6 (I think facece 6 is some 2,5k away from entry point, not 100% sure about that)

yeah, so i noticed - i wonder how many others i've missed in other systems? the irony is that for some of those 'kill x pirates' missions i did actually search several ringed planets in case that was how it worked, but no RESs showed up so i discarded that theory

ah well, i learned something new. now i've got to re-check all the systems closer to home
-- Fly safely, shoot straight, kill quickly, land softly --

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Re: ACTIVE - A Light In The Dark

Postby de Carabas » Wed Apr 08, 2015 11:47 am

I've been hunting near Facece 7. There are two RESs, one on the edge of the rings and one in the middle. For some reason it's the one on the edge that I feel more comfortable with, maybe because I keep flying into asteroids!
The first time of going in there was a great selection of ships with plenty of Pythons and Anacondas to get. Last night was mostly small-fry. Still fun and I winged up with other Mobians around for some fun and sharing :D
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Re: ACTIVE - A Light In The Dark

Postby Flip » Wed Apr 08, 2015 12:04 pm

Try those near Facece 6. There's a better light, there.

Also, when the instance only has small ships, go back to SC then back to the RES. If there's isn't another commander there, it will reset the instance and you may find bigger targets.
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