KleinerFisch wrote:Another problem with that is that you'll have to KWS the attacker while he's attacking you and tries to avoid getting targetted. This makes KWS harder then neccessary. Without scanning you'd miss on the additional bounties. Without cargo the NPC will turn his back on you after he scanned you, giving you the opportunity to hit him where it hurts aka. being a PITA
Yep, they approach, ask what your hauling, scan, and make some comment like "Nothing? There goes my plan for Riches" or "How do you make a living. You make me sick". Then they go BOOM as they turn and show me their broadside.
More Tips
I usually thrust slightly under and slightly behind to make sure I am not in Weapon Arcs and get a better aim at their Power Plant. (You are configuring keys to allow you to cycle fwd/back through sub-systems, right?) Power Plant Zero=Death.
For the most part I have 4 pips in Weapons, 1 in Systems and Engines, but against Conda's or Pythons, when close I put 2 in Systems, 4 in Weapons. and none in engines, because I don't need to boost if I am close unless I made a mistake, and if I do, I get one shot of boost before I have to change the distribution.
And make sure you have thruster control for left right up down setup. BIG difference when you can slide behind and will help you out turn your opponent. If pitching up, Thrust up as well. Will shorten the radius of your turns. Also helps when in the thick of the asteroids field, you can slide around rocks to get on targets with your weapons on them instead of having to come around with a regular move that then requires you to then turn again to get your weapons to target.
If you run shield boosters and your shields drop, turn off the boosters to get the shields back on faster, then after you get back up to 3 rings, add the booster (or one at a time if you have more than 1, waiting for them to each get back to 3 rings). When the booster is added, you will almost drop a ring, as the power from the shield fills the booster. It takes a bit to get the full ring back as shields charge slower with boosters on.