Hi everyone,
Day 2 of Elite: Dangerous being out there in the real world, and we already have a little update for you all. See the full change log below:
• Removed "Elite: Dangerous 1.0.0.0" version text
• Fix one cause of disconnections during hyperspace when server load is high
• Fix a system map crash related to data associates with specific systems
• Fix some debug strings being shown in slave-related mission descriptions
• Fix some ambiguous galaxy data in a small number of regions
• Fix two different very rare networking crashes
• Diagnostics to help track down one cause of disconnections following server island migration
• Diagnostics to help understand some graphics memory allocation failures
• Diagnostics to help track down systems with possibly inconsistent minor faction data
• Diagnostics to help understand if some bounties aren't being awarded
Hope everyone's enjoying the game - thank you so much for playing! The development team are still hard at work, and appreciate every tiny bit of feedback seen on the forums. Thanks again.
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