Myrm wrote:Haha. It's funny reading that thread. You had people telling those who complained about the new AI to man up, now it's those vary people who are now crying. Man up! >.<
I think most of us didn't mind the increased AI prowess and even some of the aggressiveness at times. After all, spinning AI ships prior were not fun at all. I disengaged several times, not bothering to kill the NPC.
But what got to many of us with the new AI were ...
Getting attacked without any cause or reason, often in packs, sometimes en masse (personally experienced)
Unreal weapons, one shot, one kill (or nearly killed), stuff that must be high-level engineering modded or something (I honestly couldn't explain it)
I thought the first one was just chance, but the second one was ultra-BS ... lower ranked AI, same ship, I'm unable to hang with him at all, period, and dead in seconds. 15 fold increase in insurance in just 4 hours of play (maybe 8 seconds total elapsed in the 2 incidents), versus 200+ hours prior, and a heck of a lot more combat.
I really don't grind, but just play for fun. Totally made me not even consider it any more.