Update 1.06 Incoming

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Niddi
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Update 1.06 Incoming

Postby Niddi » Thu Jan 22, 2015 10:36 am

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Hi everyone,

update 1.06 is incoming at 11am GMT. Everyone will be taken off the servers at this time while the update is applied. We should be live again within 30 minutes, so 11.30am GMT. Here's the client and server change log:

Client Changes


- Make sure that station doors do not kill players in stations
- Stability fix for memory allocation on textures
- Prevent recycling of the mission list so the same mission cannot be taken over and over again
- Fix for matchmaking in private groups
- Add more telemetry to continue investigation on why some resourses don't load on some machines
- Add more telemetry for player collisions
- Some mission text fixes


Server Changes


- Memory optimisations for scenario handling
- Improvements to space station news generated from background simulation events
- No longer treat commodities as prohibited in the system map or on trade route data for space stations that have temporarily declared them legal
- Fix a bug that sometimes prevented a starsystem's government type and major faction allegiance changing
- System change queues no longer stall
- Fixed issue with influence from a faction from a different system not being applied to the correct system
- Added a safety net so that permits awarded on faction ranks (Imperial and Federal) will be forcibly added at the rank above if the player hasn't been able to access the mission for whatever reason

Thanks!

Michael


And there was joy :D
Last edited by Niddi on Thu Jan 22, 2015 11:00 am, edited 1 time in total.

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de Carabas
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Re: Update 1.06 Incoming

Postby de Carabas » Thu Jan 22, 2015 10:41 am

Yep, just saw that. Start crossing your fingers :D
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Jockgit64
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Re: Update 1.06 Incoming

Postby Jockgit64 » Thu Jan 22, 2015 12:11 pm

Thanks mate.

Allan T. Olsen
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Re: Update 1.06 Incoming

Postby Allan T. Olsen » Fri Jan 23, 2015 8:06 am

The Private group matchmaking seems to work.

Saw 2 fellow Mobius pilots in Lave region yesterday. :shock: ;) ;)
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Re: Update 1.06 Incoming

Postby Michael E. » Sun Jan 25, 2015 9:54 pm

I saw my first two commanders today. One of them was a hollow box on the radar while i was in SC. The other was a Federal Dropship, as far as I recall, while I was on my way out of a spaceport. The latter I didn't recognize as a fellow commander, before he/she greeted me with a hello in the comms. By then I was on my way to the next system to trade rares, so I never got to greet back. Next time I will hopefully be more aware. It's just that I almost never see other commanders, so I didn't expect the dropship to be a fellow commander and didn't check the radar.
It's defintely nice that you meet other commanders in our group now. :)


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