Postby Black Rose » Thu Mar 10, 2016 4:33 pm
It'a different and that's the whole point for me.
The game play is like Borderlands 2 only set in a more believable atmosphere.
The engine is quite impressive, some examples:
I shot at a potted plant and the clay pot shattered, the dirt flew everywhere and the plant itself was shredded,
There was a back lighted display in a subway showing the train routes and stations. I shot at the glass until it broke enough to slide out of the frame and to the floor where it shattered into slivers of glass and then a few more shots and the lights broke in the display and they went out.
When bullets contact different surfaces, the results are quite different. Paper/cardboard is shot through with the tell tail gunpowder stains around the hole. Firing at a metal cabinet will sometimes just dent the metal leaving an uneven hole as the shell skittered off the surface and the paint is chipped. Wooden objects, such as doors splinter.
The setting is the Xmas season in New York so there is snow and lots of it. I was playing last night and there was a snow storm, I could see it blowing around past the street lights and it was collecting on my clothes. I climbed onto the roof of a car and my boots made marks in the snow as my feet slipped against the metal roof. Foot prints appear and disappear as the snow fall covers them up.
If the player hits a car with heavy gunfire, the car's alarm will go off and the lights will blink on an off. You can then shoot out the lights and the plastic will crack and break and the light will go out.
The level of detail is so real its almost like I was there. I went down into a sewer when I came across an open manhole cover and it was so real I could almost smell that sharp odar that always accompanies sewage.