I still think this it is a bit weird and I expect them to eventually patch it but I'm not in a rush to report it :p Nah, no point in reporting something what's been an intended feature always - high-waking has been present in the game virtually "forever" (from since early alphas). I find ...
There should be some sort of automatic mechanic that puts people into an internal bay if they have been sat there for a minute or two and someone else needs to use the pad. Maybe they will implement it at the same time as we get a docking queue, ie. don't hold your breath. Ay, would be nice. That g...
And also to target a submodule. Yeah, it’s pretty efficient. Is it still worth hitting submodules? Now that the power plant doesn't (usually) blow up the ship when it gets to 0%, I can't really see the benefit of shooting it because you still need to take the hull down to destroy the ship. I'm fond...
I'd rather see something like Jump Portals like in Stargate. One can pay a large fee to use the gate to traverse the galaxy to arrive on the other side where man has started to setup more inhabited systems. Maybe someday (but likely not in our lifetime) humans or some other species invents somesuch...
http://i.imgur.com/SPHEYeO.jpg http://i.imgur.com/jhyGVRr.jpg Big is an understatement :D ED's pretty nicely captured the sizes... but something akin to http://kralizasyon.net/wp-content/uploads/2013/04/Canis-Majoris-kralizasyon.jpg ...for visual representation would've trumped the current 'most if...
Dudley wrote:Multiverse thing... I often find myself elsewhere... Dudley Or is that the onset of althzeimers ... I forget. What was the question again?
No idea about the question, but answer's "42" in any case.
Chaff is broken. FD have acknowledged the bug and said that they are investigating. It is inconsistent across ships - NPC Anacondas with turrets are immune to chaff whether you have targeted them directly or not. Targetting a ship was never previously a requirement for chaff to work on it. Chaff no...