The ASP is a great (not so) little ship, hundreds of kills in mine and no losses. There is some eternally pleasurable about seeing a pirate's shields melt away with the beams and then watching it evaporate under the fury of 4 multi-cannons. Not to mention the jump range and cargo capacity. Interesti...
Well after a quick few minutes in 1.1 my impressions so far are - Lights on planets are very nice, the improved route planning is great, and there seems to be some improvements to sound - certainly hearing a greater depth to various noises. Not had any Cartography data to sell, but I like the way it...
The game is just fine, this is just the nature of any MMO type game, the developers will always be tweaking the balance. Having played MMOs for years, you get used to the Nerf/Buff rollercoaster. When something is nerf'd the vocal minority that use that feature (or exploit) complain that the game is...
Carrying a shuttle and using it to dock would seem more rational. :) True, but I could imagine a situation where the command module had the functionality of a small fighter, good for say fighting in asteroid fields, but then you dock in the main ship and become a massive battle cruiser for attackin...
Really? My first thought on the Corvette was man that multi-person cockpit looks small for such a big ship, maybe it will look better when you see it to scale or are inside it. The cockpit actually looks like it comes away, would be nice if the whole ship was too big to land at a station, so you ha...