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by PulsarShark
Sat Oct 03, 2015 6:06 pm
Forum: Introductions
Topic: CMDR Kohanah
Replies: 4
Views: 1429

Re: CMDR Kohanah

Welcome :)
by PulsarShark
Sat Oct 03, 2015 6:05 pm
Forum: Introductions
Topic: CMDR Kimberly Goddard
Replies: 6
Views: 2024

Re: CMDR Kimberly Goddard

Hello & Welcome :)
by PulsarShark
Tue Sep 29, 2015 6:04 am
Forum: Conflict Zones
Topic: Cap ship battle, you've seen the video, now see it in game!
Replies: 14
Views: 18797

Re: Cap ship battle, you've seen the video, now see it in game!

You still in that system Pulsar? We can wing up and see what we can do. It would be cool to get some other Mobius group commanders in there as well. I missed your reply that day but I'd like to see how close I can get with a wing to killing all the heat relays. Add me in game and poke me if you see...
by PulsarShark
Mon Sep 28, 2015 7:00 pm
Forum: Gameplay and Features
Topic: Sudden Death !!!
Replies: 3
Views: 1760

Re: Sudden Death !!!

Ouch, heh. Well then, you may want to do some more adjusting of your power priority groups. A lot of people who are pushing the limits of their available power decide to put their Shield Cell Banks in the higher groups (3/4/5) so that they shut off when hardpoints deploy but come back on after retra...
by PulsarShark
Mon Sep 28, 2015 1:58 am
Forum: Gameplay and Features
Topic: Sudden Death !!!
Replies: 3
Views: 1760

Re: Sudden Death !!!

There should only be 2 ways your ship can blow while you have 68% hull left. Power plant 0% or Life Support 0:00 (Usually this would happen after you run out of fuel, but if you've set Life Support to a power group that makes it shut down some of the time, you might have run out of oxygen without re...
by PulsarShark
Sat Sep 26, 2015 5:41 am
Forum: Conflict Zones
Topic: Cap ship battle, you've seen the video, now see it in game!
Replies: 14
Views: 18797

Re: Cap ship battle, you've seen the video, now see it in game!

Thanks!! I just went and checked this out. The first CZ I jumped into had just an Interdictor jump in... flagged for the Federation! o.O The second one had two properly flagged battleships jump in, and I took the chance to have my first capship combat encounter... strafing the FNS Neptune and taking...
by PulsarShark
Sat Sep 26, 2015 5:38 am
Forum: Gameplay and Features
Topic: Player bounties..
Replies: 7
Views: 2205

Re: Player bounties..

Hm. Okay then, that may work. Better be sure some other punk doesn't get in the final few shots, though! :)
by PulsarShark
Thu Sep 24, 2015 4:20 pm
Forum: Gameplay and Features
Topic: Player bounties..
Replies: 7
Views: 2205

Re: Player bounties..

Being killed by any NPCs does not clear your bounty; it only makes it dormant. If you get scanned in the system you were Wanted in, it will go active again and you'll get shot at. If you want to clear a bounty by getting killed, you'll need to recruit a friend to take you out and go into Open or ano...
by PulsarShark
Wed Sep 23, 2015 5:28 am
Forum: Gameplay and Features
Topic: Anyone seen an Imperial Courier lately?
Replies: 8
Views: 2649

Re: Anyone seen an Imperial Courier lately?

Chona, I think.

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