Yeah, please don't start with "I laugh at you" type of responses, or this will end with people banned. Every single one of us have different amounts of free time, different skills, different equipment and ultimately a different perception as to if game demands too much effort and time fro...
With some form of simulator in game you can practise with a fixed example that can hand hold you though the tutorial (full throttle HERE, FAOff HERE, boost HERE, fire HERE), which could then give less instruction as you perfect the maneuver. Not to mention the fact that it wouldn't cost you any los...
Maybe far fetched, but checked by flying to Maia after getting to lvl 3 with Elvira? I've not yet got to 3rd with E, so can't check that myself yet. Not sure. I found this https://docs.google.com/spreadsheets/d/1wTmKrzLCXRIdHwKHaN-gXHq6YkS_JAnJKsyQp8P-j0Y/htmlview?usp=sharing&sle=true It says &...
After some Googling I found out that you get the introduction to Marco Qwent via Elvira Martuuk. OK, so I'm now at level 3 with Elvira Martuuk (passed 4%) and I've applied loads of level 1 throwaway mods and exploration data to get this level. So what do I need to do for her to introduce me to Marc...
Commentary like "the AI is too hard!" makes me chuckle every single time ... Gotta say, in that regard I will join the "git gud" crowd to say "git gud - and smart".
The Farseer engineer requires Meta-Alloys for us to be able to talk to them. It seems that the barnacle sites dosen't spawn them atm. Some people thinks its a bug, I think that we have to look somewhere else. I think I will look for them in nearby wrecks, nearby systems, space wrecks. There is also...
So thats it? Another massive grind for materials? And the changes of the ai - why from one extreme to the other? First the too easy ai and now it is too hard! And i am no noob to the game! Imagine you start the game as a beginner in a sidey :shock: Now i start to have problems to find the materials...