Or are you talking about "hidden" secondary effects on the optimal mass? Yep. Roll on a Power Plant and you get a surprise mass drop. happens on weapons too sometimes. In theory, yes. In practice with the Type-10 Defender, even a god-jesus-and-all-angels-roll with a 50% secondary mass bon...
My experience is that high population systems spawn more than low population ones. Fire up the EDDB search, select outbreak as system state, then sort by population and use the highest population one, even if that means travelling 200-300 LY.
Three more starports have been attacked during today's maintenance: ⋅ Hudson Observatory in HIP 17694 ⋅ Bao Landing in HIP 17497 ⋅ Cavalieri in Electra The three star ports attacked last week are now being repaired, which offers trading opportunities . The rescue ships ...
Any reports on jump range yet with engineered FSD? :) I'm at 34.5 LY right now with dual SRV bay, fighter hangar, armoured oversized PP that can run the essentials on 40% power output, A-rated shield, scanners (grade 5 fast on the DSS), repair limpet controller, and A-rated life support. Still need...
According to EDDB, The Stumblingtroop is present in Bunuras, Herthe, and San Qin Gu. Alternatively, fly to the nearest low security systems, and pay the fine with a 25% mark-up at the "Interstellar Factor" that you can find in the Contacts menu on every starport in low security systems.
So WTF is the broken regen rate measured in, and is it the same rate for just standard recovery, and if not, why isn't that listed as well - or is it? The listing only shows the changes caused by the blueprint. In this case, the broken regeneration rate (=shields offline) is reduced, and the normal...
back to my home system... after doing a quick cargo run for OOM. OT: What is BP? BP = "Beagle Point" one of the farthest systems from Sol. I've arrived at Colonia, and I'm contemplating a trip to said BP via SagA*.... CCN's Beagle Point Expeditions leaves Colonia for Beagle Point in mid-J...