Search found 118 matches

Go to advanced search

by tinnitus
Wed Jan 11, 2017 7:34 am
Forum: General Discussion
Topic: update 2.2.03 incoming
Replies: 35
Views: 1068

Re: update 2.2.03 incoming

As before you would start slowing down about half ways to your target, it doesn't seem to do that now. Instead it seems to keep accelerating until you hit about 5 seconds to target. I find myself overshooting planets a lot more while out exploring in my Sidey. I don't know if I keep accelerating, b...
by tinnitus
Thu Jan 05, 2017 10:32 pm
Forum: General Discussion
Topic: Fake or real - you decide!
Replies: 80
Views: 1315

Re: Fake or real - you decide!

Cool I want one, it's tentacles are not as long as the space-borne entity as the two in Star Trek Next Gen, Encounter at Farpoint. Big Jellyfish
by tinnitus
Wed Jan 04, 2017 2:17 am
Forum: News and Announcements
Topic: Mobius is full, how do i join?
Replies: 19
Views: 2067

Re: Mobius is full, how do i join?

But honestly how likely is it for a player to return if they have been gone for a few months ? Likelihood is very low, I know 3 players that are gone and not returning. If one had to put in some playing Mobius Group time that would be a good thing. Many games have some sort of minimum maintenance r...
by tinnitus
Tue Jan 03, 2017 11:06 pm
Forum: News and Announcements
Topic: Mobius is full, how do i join?
Replies: 19
Views: 2067

Re: Mobius is full, how do i join?

There is nothing in the Group Policy that a Commander has to play "X" number of hours per Week/Month or they may be removed or have I missed that.
by tinnitus
Sat Dec 31, 2016 7:22 pm
Forum: General Discussion
Topic: Disconnects
Replies: 0
Views: 76

Disconnects

I created a ticket describing the problem I had with disconnects, mission/passenger payments and declining rep, as below. Wondering if any other Commanders have been experiencing disconnects when submitting Mission/Passenger contracts for payment or when selecting to enter Hangar. The disconnect mes...
by tinnitus
Fri Dec 23, 2016 7:19 pm
Forum: General Discussion
Topic: Game Ideas
Replies: 14
Views: 286

Re: Game Ideas

Multiple Display, ability to have Galaxy Map, or any other Flight Management UI (1,2,3,4) to open on any display set by the user.
by tinnitus
Wed Dec 21, 2016 4:52 pm
Forum: General Discussion
Topic: Game Ideas
Replies: 14
Views: 286

Re: Game Ideas

I just want wing mirrors. Oh yeah wing mirrors way cool trucker style with indicators and Pompom Tassel LED lights. Just read that FDEV going to solve the sometimes NPC drop out from SuperCruise in front of player, this can cause a collision. I like that it is the only place in game that I get myse...
by tinnitus
Wed Dec 21, 2016 2:50 pm
Forum: General Discussion
Topic: Happy Holidays!!
Replies: 11
Views: 249

Re: Happy Holidays!!

Happy Holidays to all.
by tinnitus
Wed Dec 21, 2016 2:48 pm
Forum: General Discussion
Topic: Game Ideas
Replies: 14
Views: 286

Re: Game Ideas

I like a backup camera only if it goes beep beep, maybe a Docking Puter Toggle Switch. As for a Cargo/Tank we just built one for the boat, well actually built a fuel tank, dropped it in what use to be a fish/ice hold.
by tinnitus
Mon Dec 19, 2016 4:47 pm
Forum: General Discussion
Topic: Game Ideas
Replies: 14
Views: 286

Game Ideas

Have a couple ideas for our game, 1: Colour Comms Messages, 2: Multifunctional Internal Compartments. 1:Colour Comms Messages, Action Comms message appear as a different Colour, e.g. Redirect "X" to "Y" these usually offer a Bonus and have some sort of timer having a different in...

Go to advanced search

i