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by qlock
Mon May 18, 2015 10:38 pm
Forum: Alliance
Topic: Alliance Response Force - Callsign "Jaegers"
Replies: 328
Views: 135064

Re: Alliance Response Force - Callsign "Jaegers"

@wilco: I feel exactly the same way. I mean, literally, words out of my mouth. :) I love the idea of this game and the possibilities it fathoms. I really want to enjoy this game! I set up edtracker, voice attack with Astra ai, got everything just the way I wanted it. Got all the way to an A class vu...
by qlock
Sun May 03, 2015 1:57 pm
Forum: Alliance
Topic: Alliance Response Force - Callsign "Jaegers"
Replies: 328
Views: 135064

Re: Alliance Response Force - Callsign "Jaegers"

From a newcomers perspective, it's been difficult to find good group that gets on at the same time that has a strong leadership/organization. I think this is because there's really not much of a cohesive theme for any built in missions (other than CG) to organize players, leaving it up to the create...
by qlock
Sat May 02, 2015 6:55 pm
Forum: Bounty Hunter Bunch
Topic: Ghost Squadron - Galactic Hunters
Replies: 356
Views: 131237

Re: Ghost Squadron - Galactic Hunters

Yeah, I was there last night, but the BOOM state was overiding the Civil War state so nothing was happening. Ran into a bunch of cmdr's out there sitting around playing bumper cars. I was happy to wake up this morning to it being active.
by qlock
Sat May 02, 2015 6:43 pm
Forum: Hardware and Technical
Topic: Opinions of GTX 960
Replies: 23
Views: 8104

Re: Opinions of GTX 960

FYI: the current version of ED only uses one card in a system with SLI. I was disappointing to find that out when pairing 2 970's. still plays great on one though.
by qlock
Sat May 02, 2015 3:02 am
Forum: Hardware and Technical
Topic: Opinions of GTX 960
Replies: 23
Views: 8104

Re: Opinions of GTX 960

You're going to want the 970 with a triple monitor setup.
by qlock
Wed Apr 29, 2015 9:44 pm
Forum: Community Goals
Topic: ENDED - In Defence Of Volungu
Replies: 27
Views: 8772

Re: ACTIVE - In Defence Of Volungu

Looking at the system info, it still shows factions at war. Does this mean that their will be more to come or does it take some time to update?
by qlock
Wed Apr 29, 2015 8:51 pm
Forum: Community Goals
Topic: ENDED - In Defence Of Volungu
Replies: 27
Views: 8772

Re: ACTIVE - In Defence Of Volungu

Holy crap that was fun! How often do these happen?
by qlock
Wed Apr 29, 2015 12:14 am
Forum: Community Goals
Topic: ENDED - In Defence Of Volungu
Replies: 27
Views: 8772

Re: ACTIVE - In Defence Of Volungu

hey hey hey, everyone knows: Feds rule | Empire drools. :)
by qlock
Tue Apr 28, 2015 6:31 pm
Forum: Community Goals
Topic: ENDED - In Defence Of Volungu
Replies: 27
Views: 8772

Re: ACTIVE - In Defence Of Volungu

I'm going to head that way when I get off work today.
by qlock
Fri Apr 24, 2015 11:00 pm
Forum: General Discussion
Topic: No one likes me
Replies: 54
Views: 13016

Re: No one likes me

[quote="Antmax"]The voice chat is very immersive and works well except it would be nice to have a mute button for those times you get interupted by dogs, wife and kids etc. I'm pretty sure you can bind a key or a button to mute the mike, somewhere in the Options.[/quote] Yep! Ther...

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