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by Zncon
Tue Mar 17, 2015 8:45 pm
Forum: General Discussion
Topic: A commander in a Conflict zone
Replies: 53
Views: 20176

Re: A commander in a Conflict zone

I'm glad the rule stands as it is. I generally run Conflict Zones in a Python, fitted with a mixture of Turreted and Gimbaled weapons. Even if I were to avoid targeting other players, my turrets will fire on them automatically if they are hostile, since I run them set to Fire at Will. If this sounds...
by Zncon
Tue Mar 17, 2015 7:57 pm
Forum: Hardware and Technical
Topic: HUD getting doubled during combat in RED
Replies: 5
Views: 3102

Re: HUD getting doubled during combat in RED

Yes it's a feature. It's meant to simulate your ship trying to compensate for being hit.

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