[Update] v3.1.2 Several Fixes and Improvements (2018-07-11)

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cyberbofh
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[Update] v3.1.2 Several Fixes and Improvements (2018-07-11)

Postby cyberbofh » Wed Jul 11, 2018 2:08 pm

CMDRs,

Patch 3.1.2 is out and has several fixes and improvements:


  • Fixed a softlock that could occur when dropping in to a Military USS
  • Fixed missing Search and Rescue contact text
  • Additional minor optimisations and fixes


source: https://forums.frontier.co.uk/showthread.php/438379-Update-3-1-2


Fly safely! o7

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Re: [Update] v3.1.2 Several Fixes and Improvements (2018-07-11)

Postby TorTorden » Wed Jul 11, 2018 2:46 pm

  • Additional fixes
Translatalion.
We learned people could make ok credits through wing missions, so nerfing payouts further.
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Rule 2: No such thing as overkill, as long as there are reloads.

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Re: [Update] v3.1.2 Several Fixes and Improvements (2018-07-11)

Postby tinnitus » Wed Jul 11, 2018 4:39 pm

Still having screen center focus problems since 3, Galaxy Map jumping all over the screen and for me USS spawning rate including number of materials inside have decreased; more logging out/in Meh. Allied Missions cargo runs for big coins are far less but still can stack 3 paying between 7 to 9 million for 120 to 180 tonnes. 2 to 3 runs in 90 minutes nice for the Cutter and quick run for the Python, funny 120-180 tonnes appear to be always available on the mission list when using the Python but not for the Cutter, usually select one then (no outpost) switch to the Cutter and log to top up. The screen problems are "VR" issues I do not know what elite looks like outside "VR" for over a year.
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Re: [Update] v3.1.2 Several Fixes and Improvements (2018-07-11)

Postby LeDoyen » Wed Jul 11, 2018 7:52 pm

.. and the Krait bobblehead slots are still not in order.. that's totally unacceptable !!!!

.. seriously.. can barely fly now...


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