Cometborne wrote:The Velcro pad does not stick well to the headband of my wireless headset and typically comes off the headset when I pull the ED tracker off to attach the USB cable to recharge it, so I need to re-mount it, pull and plug the USB dongle, and at least recentre the view.
I could live with having to recentre the view since the position of the headset is always slightly different. I can probably sort the Velcro issues, which are mostly caused by the headband being too narrow on top. But why do I need to pull and plug the dongle each time? I am afraid that this is going to wear out the contacts on either the dongle or the PC over time. And after two years of a Qi-compatible smartphone, having to fiddle with a charge cable feels very much last century.
Don't get me wrong, I do not regret the purchase, and I certainly recommend it if you do not want to go full VR, but there is room for improvement.
Fair points all.
If you want to fixate the tracker to your headset, then maybe mount it with a cable tier, and use a longer USB cable to charge? I had one left over from the wired version; works a treat.
Pull/plug of the dongle does seem odd. Should be a minor coding issue for the dongle to register on the PC at start up?
Reset hot key is necessary as you say.
One thing that bothers me is the little on/off switch on the tracker. Seems very flimsy and is used at every gaming session.
Do you use the in-game Dead zone controls? They made a huge difference for me.
Yeah, I had the Vive, but after the initial immersion wow factor I realised I preferred a more "open" solution that would let me interact with the rest of the family while gaming.
Plus the resolution and FOV was a disappointment so I sold it again. Will be following future developments closely though.