Recommended MINIMUM specs for Elite: Dangerous VR revealed

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Recommended MINIMUM specs for Elite: Dangerous VR revealed

Postby GlobusDiablo » Sun Mar 06, 2016 7:18 pm

If you haven't seen it already, here it is:

https://forums.frontier.co.uk/showthrea ... ost3195101

► Show Spoiler


Edit: More info here:
https://forums.frontier.co.uk/showthrea ... ost3426849
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Re: Recommended MINIMUM specs for Elite: Dangerous VR revealed

Postby smartroad » Sun Mar 06, 2016 9:31 pm

Well I am 2 steps down from that with a 960 :lol:

I wonder what graphics level that is? I assume Ultra (I haven't read the links, the official forums give me gas :D)
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Re: Recommended MINIMUM specs for Elite: Dangerous VR revealed

Postby GlobusDiablo » Sun Mar 06, 2016 10:14 pm

smartroad wrote:Well I am 2 steps down from that with a 960 :lol:

I wonder what graphics level that is? I assume Ultra (I haven't read the links, the official forums give me gas :D)


The point is that E: D and probably other games are more demanding than these "VR Ready tests" would have us believe. If VR is going to work as intended it has to be lag and latency free and with "high" fidelity to justify the prices involved in this venture. Apparently even a GTX980TI struggles on planets. And when a VR struggles, you barf.

So fingers crossed even more than before for the the next generation Pascal cards by Nvidia. :)
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Re: Recommended MINIMUM specs for Elite: Dangerous VR revealed

Postby CMDR Abil Midena » Sun Mar 06, 2016 11:26 pm

This is why I've been telling people not to upgrade if they were thinking about it, until Pascal comes out this year. They think a 980ti will be good enough, and it won't.
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Re: Recommended MINIMUM specs for Elite: Dangerous VR revealed

Postby bootsam » Mon Mar 07, 2016 9:40 am

I'm not upgrading until VR has settled and things become clearer. I intend to go the full VR route but as of now I dont know which VR or which specs reliably enough to formulate a decision. Thus I intend to wait and see. I suspect this time next year, besides this yr is new bike year and thats expensive enough.
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Re: Recommended MINIMUM specs for Elite: Dangerous VR revealed

Postby charlie2alpha » Mon Mar 07, 2016 9:51 am

I personally have intention to even consider VR until the prices become more reasonable and it can be handled by an average PC. The companies will always try to push something new on us so they can profit from it, but that doesn't necessarily mean that it will be accepted by the majority of the customer base. 3D TVs for example didn't sell as much as the companies hoped they would, most people consider them just a gimmicky gadget. I'm looking at VR with skepticism, overpriced, isolates you completely from the surrounding environment, awkward/bulky equipment.
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Re: Recommended MINIMUM specs for Elite: Dangerous VR revealed

Postby AndyB » Mon Mar 07, 2016 10:45 am

charlie2alpha wrote:I personally have intention to even consider VR until the prices become more reasonable and it can be handled by an average PC. The companies will always try to push something new on us so they can profit from it, but that doesn't necessarily mean that it will be accepted by the majority of the customer base. 3D TVs for example didn't sell as much as the companies hoped they would, most people consider them just a gimmicky gadget. I'm looking at VR with skepticism, overpriced, isolates you completely from the surrounding environment, awkward/bulky equipment.


I'm of a similar opinion and won't consider VR until you can buy a laptop that can run it for under £1500
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Re: Recommended MINIMUM specs for Elite: Dangerous VR revealed

Postby TorTorden » Mon Mar 07, 2016 10:56 am

AndyB wrote:
charlie2alpha wrote:I personally have intention to even consider VR until the prices become more reasonable and it can be handled by an average PC. The companies will always try to push something new on us so they can profit from it, but that doesn't necessarily mean that it will be accepted by the majority of the customer base. 3D TVs for example didn't sell as much as the companies hoped they would, most people consider them just a gimmicky gadget. I'm looking at VR with skepticism, overpriced, isolates you completely from the surrounding environment, awkward/bulky equipment.


I'm of a similar opinion and won't consider VR until you can buy a laptop that can run it for under £1500


That is going to take awhile.
In fact you will probably find people swap their laptops for cellphone based vr solutions before then.
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Re: Recommended MINIMUM specs for Elite: Dangerous VR revealed

Postby thebs » Thu Apr 21, 2016 1:32 am

With nVidia basically saying only the Titan for the new architecture will make its appearance on most shelves this year (very late consumer product line arrival), I finally forked over US$500 to upgrade to a GTX 980 Ti 6GiB. Was hoping to try it with my GTX 970 4GiB, but decided I had read enough.
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Re: Recommended MINIMUM specs for Elite: Dangerous VR revealed

Postby GlobusDiablo » Thu Apr 21, 2016 1:43 am

thebs wrote:With nVidia basically saying only the Titan for the new architecture will make its appearance on most shelves this year (very late consumer product line arrival), I finally forked over US$500 to upgrade to a GTX 980 Ti 6GiB. Was hoping to try it with my GTX 970 4GiB, but decided I had read enough.


GTX980Ti is one sweet card, but it doesn't leave a lot of wiggle room from the recommended minimum spec.

I seem to remember reading somewhere that 4 consumer versions (GTX) should be ready for release around June, so I'm hoping your intel is wrong on this matter... :)
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