Nvidia has released new WHQL Certified drivers, v344.48 with support for Elite Dangerous. It doesn't seem to add anything to the Geforce Experience but the drivers have optimizations for the game. Micro-stutter can still happen, and the lighting bug can still happen (Where everything is a touch too bright until you go in and out of the galaxy map), it seems these are problems with the game that Frontier has to fix not the drivers.
http://www.geforce.com/drivers
I've now installed the 344.48 drivers, I did a clean install via the Nvidia setup (So no special cleaners). This of course disabled SLI and Surround as a new driver update always does, so I re-enabled surround and configured it how I like. It also wiped some of my Display Fusion settings strangely, so that took a minute to get back the way I like (My custom taskbars specifically, maybe because it thought they were new monitors?).
Anyway now I have loaded up the game and so far it is running just fine. More than fine actually as I am getting around double the FPS that I was with the old drivers. Before I was getting 30-45 in station now I am getting 60-85 FPS in station. In space before I was getting 60-75, now I am getting 85-105 FPS in space. So at least so far I am very pleased with this driver update.
Here are my system stats for those curious.
Windows 8.1 Pro 64bit
Nvidia Driver 344.48 (Only Graphics Driver & PhysX installed, no 3D Vision or audio)
Intel i7-3770K 3.5GHz - 3.9GHz Turbo (Running Stock)
16GB DDR3 @ 800MHz RAM (Dual Channel Mode)
500GB Samsung EVO SSD (Not Encrypted)
Dual EVGA 780 ACX 3GB (Running Stock)
Three 1920 x 1080 Monitors (Connected via DVI)
Desktop Resolution 5760x1080
Fullscreen Resolution 5860x1080 (55 Pixel Bezel Correction)
Here are some screenshots from PlayClaw, you can see the FPS I am getting in the top left corner.