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engineered modules

Posted: Tue May 15, 2018 8:25 pm
by tinnitus
Removing engineered components I'll lose the mats, right? Am running into a storage problem, can't believe it. Anyway the only way that I can retain an engineered module is, leave it on the ship, place it in storage, or buy a ship (store) that the mod can host?

Re: engineered modules

Posted: Tue May 15, 2018 8:29 pm
by Xebeth
Correct on all counts

Re: engineered modules

Posted: Tue May 15, 2018 8:36 pm
by tinnitus
Xebeth wrote:Correct on all counts


well poo but thanks for the confirmation.

Re: engineered modules

Posted: Tue May 15, 2018 9:32 pm
by TorTorden
The material is already spent.

If you have more than a 120 modules in storage already chances are you don't use half of them and half the rest has sub par engineering so you have no real reason to keep them.

Re: engineered modules

Posted: Wed May 16, 2018 1:34 am
by tinnitus
Got too much stuff, sad really when I see my friend who started first of the month struggle, guessing it is easy to forget I to was there. Nope they all have there 5 little check marks, I have 3 builds for the Cutter which I can cut back to 21 then of course there are the other ships. Docked here and there, different builds. Yes I can buy racks and other stuff at the stores why transfer stuff around. I play 4 to six hours a day sometimes more more often than less. Not really exploring but I usually do 1000LY just fooling around each day, run cargo, passengers, pew pew do all that most days. Yes there is a lot of shit I can do without including ships but it is fun flying. I travel between Quince, Liabeze, Maia, and Wikmung, lately Ceos. A ship here another there LOL.